Confirmed: OpenGL ES 2 debug mode fixed!

This commit is contained in:
VoxelTek 2025-07-16 17:13:01 +10:00
parent 37646e2cb2
commit 308f93a365

View File

@ -600,6 +600,7 @@ HRESULT OpenGLES2Renderer::FinalizeFrame()
void OpenGLES2Renderer::Resize(int width, int height, const ViewportTransform& viewportTransform)
{
SDL_GL_MakeCurrent(DDWindow, m_context);
m_width = width;
m_height = height;
m_viewportTransform = viewportTransform;
@ -653,6 +654,7 @@ void OpenGLES2Renderer::Clear(float r, float g, float b)
void OpenGLES2Renderer::Flip()
{
SDL_GL_MakeCurrent(DDWindow, m_context);
if (!m_dirty) {
return;
}