isle/LEGO1/islepathactor.cpp

14 lines
301 B
C++

#include "islepathactor.h"
// OFFSET: LEGO1 0x10001e60
IslePathActor::IslePathActor()
{
// TODO
}
// OFFSET: LEGO1 0x1001b5b0
void IslePathActor::VTable0xec(undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, undefined, void *, char)
{
// TODO
}