isle/LEGO1/mxbitmap.cpp

238 lines
5.6 KiB
C++

#include "mxbitmap.h"
// The way that the BITMAPFILEHEADER structure ensures the file type is by ensuring it is "BM", which is literally just 0x424d.
// Sources: https://learn.microsoft.com/en-us/windows/win32/api/wingdi/ns-wingdi-bitmapfileheader, DirectX Complete (1998)
// GLOBAL: LEGO1 0x10102184
DWORD g_bitmapSignature = 0x424d;
// OFFSET: LEGO1 0x100bc980
MxBitmap::MxBitmap()
{
this->m_info = NULL;
this->m_bmiHeader = NULL;
this->m_paletteData = NULL;
this->m_data = NULL;
this->m_bmiColorsProvided = FALSE;
this->m_palette = NULL;
}
// OFFSET: LEGO1 0x100bca10
MxBitmap::~MxBitmap()
{
if (this->m_info)
delete m_info;
if (this->m_data)
delete m_data;
if (this->m_palette)
delete m_palette;
}
// OFFSET: LEGO1 0x100bcc40 STUB
int MxBitmap::vtable14(int)
{
return 0;
}
// OFFSET: LEGO1 0x100bcba0
MxResult MxBitmap::vtable18(BITMAPINFOHEADER *p_bmiHeader)
{
MxResult result = FAILURE;
MxU32 width = p_bmiHeader->biWidth;
MxU32 height = p_bmiHeader->biHeight;
this->m_info = new BITMAPINFO;
if (this->m_info) {
this->m_data = (LPVOID*) malloc((sizeof(width + 3U & -4) * height));
if(this->m_data) {
memcpy(&this->m_info->bmiHeader, p_bmiHeader, sizeof(BITMAPINFO));
this->m_bmiHeader = &this->m_info->bmiHeader;
this->m_paletteData = this->m_info->bmiColors;
result = SUCCESS;
}
}
if (result != SUCCESS) {
if (this->m_info) {
delete this->m_info;
}
if (this->m_data) {
delete this->m_data;
}
}
return result;
}
// OFFSET: LEGO1 0x100bd450
MxResult ImportColorsToPalette(RGBQUAD* p_rgbquad, MxPalette* p_palette)
{
MxPalette* local_pal;
MxResult ret = FAILURE;
PALETTEENTRY entries[256];
MxResult opret;
if(p_palette == NULL) {
local_pal = new MxPalette;
opret = local_pal->GetEntries(entries);
if(opret != 0) {
delete local_pal;
return ret;
}
} else {
opret = p_palette->GetEntries(entries);
if(opret != 0) return ret;
}
// FIXME/TODO: the loop here, possibly memcpy
ret = SUCCESS;
return ret;
}
// OFFSET: LEGO1 0x100bcaa0 STUB
int MxBitmap::vtable1c(int p_width, int p_height, MxPalette *p_palette, int)
{
return 0;
}
// OFFSET: LEGO1 0x100bcd60
MxResult MxBitmap::LoadFile(HANDLE p_handle)
{
LPVOID* lpBuffer;
MxU32 height;
BOOL ret;
MxResult result = FAILURE;
DWORD bytesRead;
BITMAPFILEHEADER hdr;
ret = ReadFile(p_handle, &hdr, sizeof(hdr), &bytesRead, NULL);
if (ret && (hdr.bfType == g_bitmapSignature)) {
this->m_info = (BITMAPINFO*) malloc(1064);
if(this->m_info) {
ret = ReadFile(p_handle, this->m_info, 1064, &bytesRead, NULL);
if (ret && ((this->m_info->bmiHeader).biBitCount == 8)) {
lpBuffer = (LPVOID*) malloc(hdr.bfSize - 1078);
this->m_data = lpBuffer;
if (this->m_data) {
ret = ReadFile(p_handle, lpBuffer, hdr.bfSize - 1078, &bytesRead, NULL);
if(ret != 0) {
this->m_bmiHeader = &this->m_info->bmiHeader;
this->m_paletteData = this->m_info->bmiColors;
if((this->m_info->bmiHeader).biSizeImage == 0) {
height = (this->m_info->bmiHeader).biHeight;
if (height < 1) {
height = -height;
}
(this->m_info->bmiHeader).biSizeImage = ((this->m_info->bmiHeader).biWidth + 3U & -4) * height;
}
result = SUCCESS;
}
}
}
}
}
if (result != SUCCESS) {
if (this->m_info) {
delete this->m_info;
}
if (this->m_data) {
delete this->m_data;
}
}
return result;
}
// OFFSET: LEGO1 0x100bcd10
MxLong MxBitmap::Read(const char *p_filename)
{
MxResult result = FAILURE;
HANDLE handle = CreateFileA(
p_filename,
GENERIC_READ,
FILE_SHARE_READ,
NULL,
OPEN_EXISTING,
FILE_ATTRIBUTE_NORMAL,
NULL
);
if (handle != INVALID_HANDLE_VALUE && !LoadFile(handle))
result = SUCCESS;
if (handle)
CloseHandle(handle);
return result;
}
// OFFSET: LEGO1 0x1004e0d0
int MxBitmap::vtable28(int)
{
return -1;
}
// OFFSET: LEGO1 0x100bce70 STUB
void MxBitmap::vtable2c(int, int, int, int, int, int, int)
{
}
// OFFSET: LEGO1 0x100bd020 STUB
void MxBitmap::vtable30(int, int, int, int, int, int, int)
{
}
// OFFSET: LEGO1 0x100bd1c0
MxPalette *MxBitmap::CreatePalette()
{
MxPalette *pal;
MxPalette *ppal;
MxBool success;
pal = NULL;
success = FALSE;
if(this->m_bmiColorsProvided == FALSE) {
ppal = new MxPalette(this->m_paletteData);
if (ppal) {
pal = ppal;
}
} else {
if(this->m_bmiColorsProvided != TRUE) {
if(!success && pal) {
delete pal;
}
}
pal = this->m_palette->Clone();
}
if(pal) {
success = TRUE;
}
return pal;
}
// OFFSET: LEGO1 0x100bd280
void MxBitmap::ImportPalette(MxPalette* p_palette)
{
if (this->m_bmiColorsProvided) {
ImportColorsToPalette(this->m_paletteData, p_palette);
}
if (this->m_palette) {
delete this->m_palette;
}
this->m_palette = p_palette->Clone();
}
// OFFSET: LEGO1 0x100bd2d0 STUB
int MxBitmap::vtable3c(MxBool)
{
return 0;
}
// OFFSET: LEGO1 0x100bd3e0
MxResult MxBitmap::CopyColorData(HDC p_hdc, int p_xSrc, int p_ySrc, int p_xDest, int p_yDest, int p_destWidth, int p_destHeight)
{
// Compression fix?
if ((this->m_bmiHeader->biCompression != 16) && (0 < this->m_bmiHeader->biHeight)) {
p_ySrc = (this->m_bmiHeader->biHeight - p_destHeight) - p_ySrc;
}
return StretchDIBits(p_hdc, p_xDest, p_yDest, p_destWidth, p_destHeight, p_xSrc, p_ySrc, p_destWidth, p_destHeight, this->m_data, this->m_info, this->m_bmiColorsProvided, SRCCOPY);
}