#include "mxbitmap.h" // The way that the BITMAPFILEHEADER structure ensures the file type is by ensuring it is "BM", which is literally just 0x424d. // Sources: https://learn.microsoft.com/en-us/windows/win32/api/wingdi/ns-wingdi-bitmapfileheader, DirectX Complete (1998) // GLOBAL: LEGO1 0x10102184 DWORD g_bitmapSignature = 0x424d; // OFFSET: LEGO1 0x100bc980 MxBitmap::MxBitmap() { this->m_info = NULL; this->m_bmiHeader = NULL; this->m_paletteData = NULL; this->m_data = NULL; this->m_bmiColorsProvided = FALSE; this->m_palette = NULL; } // OFFSET: LEGO1 0x100bca10 MxBitmap::~MxBitmap() { if (this->m_info) delete m_info; if (this->m_data) delete m_data; if (this->m_palette) delete m_palette; } // OFFSET: LEGO1 0x100bcc40 STUB int MxBitmap::vtable14(int) { return 0; } // OFFSET: LEGO1 0x100bcba0 MxResult MxBitmap::vtable18(BITMAPINFOHEADER *p_bmiHeader) { MxResult result = FAILURE; MxU32 width = p_bmiHeader->biWidth; MxU32 height = p_bmiHeader->biHeight; this->m_info = new BITMAPINFO; if (this->m_info) { this->m_data = (LPVOID*) malloc((sizeof(width + 3U & -4) * height)); if(this->m_data) { memcpy(&this->m_info->bmiHeader, p_bmiHeader, sizeof(BITMAPINFO)); this->m_bmiHeader = &this->m_info->bmiHeader; this->m_paletteData = this->m_info->bmiColors; result = SUCCESS; } } if (result != SUCCESS) { if (this->m_info) { delete this->m_info; } if (this->m_data) { delete this->m_data; } } return result; } // OFFSET: LEGO1 0x100bd450 MxResult ImportColorsToPalette(RGBQUAD* p_rgbquad, MxPalette* p_palette) { MxPalette* local_pal; MxResult ret = FAILURE; PALETTEENTRY entries[256]; MxResult opret; if(p_palette == NULL) { local_pal = new MxPalette; opret = local_pal->GetEntries(entries); if(opret != 0) { delete local_pal; return ret; } } else { opret = p_palette->GetEntries(entries); if(opret != 0) return ret; } // FIXME/TODO: the loop here, possibly memcpy ret = SUCCESS; return ret; } // OFFSET: LEGO1 0x100bcaa0 STUB int MxBitmap::vtable1c(int p_width, int p_height, MxPalette *p_palette, int) { return 0; } // OFFSET: LEGO1 0x100bcd60 MxResult MxBitmap::LoadFile(HANDLE p_handle) { LPVOID* lpBuffer; MxU32 height; BOOL ret; MxResult result = FAILURE; DWORD bytesRead; BITMAPFILEHEADER hdr; ret = ReadFile(p_handle, &hdr, sizeof(hdr), &bytesRead, NULL); if (ret && (hdr.bfType == g_bitmapSignature)) { this->m_info = (BITMAPINFO*) malloc(1064); if(this->m_info) { ret = ReadFile(p_handle, this->m_info, 1064, &bytesRead, NULL); if (ret && ((this->m_info->bmiHeader).biBitCount == 8)) { lpBuffer = (LPVOID*) malloc(hdr.bfSize - 1078); this->m_data = lpBuffer; if (this->m_data) { ret = ReadFile(p_handle, lpBuffer, hdr.bfSize - 1078, &bytesRead, NULL); if(ret != 0) { this->m_bmiHeader = &this->m_info->bmiHeader; this->m_paletteData = this->m_info->bmiColors; if((this->m_info->bmiHeader).biSizeImage == 0) { height = (this->m_info->bmiHeader).biHeight; if (height < 1) { height = -height; } (this->m_info->bmiHeader).biSizeImage = ((this->m_info->bmiHeader).biWidth + 3U & -4) * height; } result = SUCCESS; } } } } } if (result != SUCCESS) { if (this->m_info) { delete this->m_info; } if (this->m_data) { delete this->m_data; } } return result; } // OFFSET: LEGO1 0x100bcd10 MxLong MxBitmap::Read(const char *p_filename) { MxResult result = FAILURE; HANDLE handle = CreateFileA( p_filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL ); if (handle != INVALID_HANDLE_VALUE && !LoadFile(handle)) result = SUCCESS; if (handle) CloseHandle(handle); return result; } // OFFSET: LEGO1 0x1004e0d0 int MxBitmap::vtable28(int) { return -1; } // OFFSET: LEGO1 0x100bce70 STUB void MxBitmap::vtable2c(int, int, int, int, int, int, int) { } // OFFSET: LEGO1 0x100bd020 STUB void MxBitmap::vtable30(int, int, int, int, int, int, int) { } // OFFSET: LEGO1 0x100bd1c0 MxPalette *MxBitmap::CreatePalette() { MxPalette *pal; MxPalette *ppal; MxBool success; pal = NULL; success = FALSE; if(this->m_bmiColorsProvided == FALSE) { ppal = new MxPalette(this->m_paletteData); if (ppal) { pal = ppal; } } else { if(this->m_bmiColorsProvided != TRUE) { if(!success && pal) { delete pal; } } pal = this->m_palette->Clone(); } if(pal) { success = TRUE; } return pal; } // OFFSET: LEGO1 0x100bd280 void MxBitmap::ImportPalette(MxPalette* p_palette) { if (this->m_bmiColorsProvided) { ImportColorsToPalette(this->m_paletteData, p_palette); } if (this->m_palette) { delete this->m_palette; } this->m_palette = p_palette->Clone(); } // OFFSET: LEGO1 0x100bd2d0 STUB int MxBitmap::vtable3c(MxBool) { return 0; } // OFFSET: LEGO1 0x100bd3e0 MxResult MxBitmap::CopyColorData(HDC p_hdc, int p_xSrc, int p_ySrc, int p_xDest, int p_yDest, int p_destWidth, int p_destHeight) { // Compression fix? if ((this->m_bmiHeader->biCompression != 16) && (0 < this->m_bmiHeader->biHeight)) { p_ySrc = (this->m_bmiHeader->biHeight - p_destHeight) - p_ySrc; } return StretchDIBits(p_hdc, p_xDest, p_yDest, p_destWidth, p_destHeight, p_xSrc, p_ySrc, p_destWidth, p_destHeight, this->m_data, this->m_info, this->m_bmiColorsProvided, SRCCOPY); }