isle/LEGO1/buildingentity.cpp
2023-10-06 10:46:02 -04:00

16 lines
266 B
C++

#include "buildingentity.h"
#include "mxomni.h"
// OFFSET: LEGO1 0x10014e20
BuildingEntity::BuildingEntity()
{
NotificationManager()->Register(this);
}
// OFFSET: LEGO1 0x10015030
BuildingEntity::~BuildingEntity()
{
NotificationManager()->Unregister(this);
}