isle/LEGO1/mxgeometry
Mark Langen 7cd19ed475 Start work on building save data
* Add LegoBuildingData struct to LegoBuildingManager, naming mirrors
  LegoCharacterData in LegoCharacterManager.

* 100% match of many methods in LegoBuildingManager using the struct.
2024-05-05 03:49:46 -07:00
..
mxgeometry3d.h Implement LegoPathActor::VTable0x88 (#787) 2024-04-11 13:35:15 +02:00
mxmatrix.h Start work on building save data 2024-05-05 03:49:46 -07:00