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29 lines
723 B
C++
29 lines
723 B
C++
#ifndef __LEGOWEGEDGE_H
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#define __LEGOWEGEDGE_H
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#include "legoweedge.h"
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#include "mxgeometry/mxgeometry3d.h"
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#include "mxtypes.h"
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// SIZE 0x54
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class LegoWEGEdge : public LegoWEEdge {
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public:
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LegoWEGEdge();
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inline MxBool GetFlag0x10() { return m_unk0x0c & 0x10 ? FALSE : TRUE; }
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private:
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LegoU8 m_unk0x0c; // 0x0c
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LegoU8 m_unk0x0d; // 0x0d
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char* m_name; // 0x10
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Mx4DPointFloat m_unk0x14; // 0x14
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Mx4DPointFloat* m_edgeNormals; // 0x2c
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Mx3DPointFloat m_unk0x30; // 0x30
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LegoU32 m_unk0x44; // 0x44
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LegoU8 m_unk0x48; // 0x48
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LegoU32 m_unk0x4c; // 0x4c
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LegoU32 m_unk0x50; // 0x50
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};
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#endif // __LEGOWEGEDGE_H
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