isle/LEGO1/legobackgroundcolor.cpp
2023-07-02 12:32:31 +02:00

53 lines
1.6 KiB
C++

#include "legobackgroundcolor.h"
#include "legoomni.h"
#include "legoutil.h"
#include "legovideomanager.h"
const char *Delimiter = "\t";
const char *set = "set";
const char *reset = "reset";
// OFFSET: LEGO1 0x1003bfb0
LegoBackgroundColor::LegoBackgroundColor(const char *name, const char *colorString)
{
m_name = name;
m_name.ToUpperCase();
SetColorString(colorString);
}
// OFFSET: LEGO1 0x1003c070
void LegoBackgroundColor::SetColorString(const char *colorString)
{
m_string = colorString;
m_string.ToLowerCase();
LegoVideoManager *videomanager = VideoManager();
if (!videomanager || !colorString)
return;
float converted_r, converted_g, converted_b;
char *colorStringCopy = strcpy(new char[strlen(colorString) + 1], colorString);
char *colorStringSplit = strtok(colorStringCopy, Delimiter);
if (!strcmp(colorStringSplit, set)) {
colorStringSplit = strtok(0, Delimiter);
if (colorStringSplit)
h = (float) (atoi(colorStringSplit) * 0.01);
colorStringSplit = strtok(0, Delimiter);
if (colorStringSplit)
s = (float) (atoi(colorStringSplit) * 0.01);
colorStringSplit = strtok(0, Delimiter);
if (colorStringSplit)
v = (float) (atoi(colorStringSplit) * 0.01);
ConvertHSVToRGB(this->h, this->s, this->v, &converted_r, &converted_g, &converted_b);
videomanager->SetSkyColor(converted_r, converted_g, converted_b);
}
else if (!strcmp(colorStringSplit, reset)) {
ConvertHSVToRGB(this->h, this->s, this->v, &converted_r, &converted_g, &converted_b);
videomanager->SetSkyColor(converted_r, converted_g, converted_b);
}
delete[] colorStringCopy;
}