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* Fix LegoRaceActor * Fix LegoRaceMap * Fix LegoCarRaceActor * Fix LegoJetskiRaceActor * Fix LegoJetski * Fix LegoRaceCar * Downgrade orig addr unique message to debug
32 lines
505 B
C++
32 lines
505 B
C++
#include "legoraceactor.h"
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DECOMP_SIZE_ASSERT(LegoRaceActor, 0x180)
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// FUNCTION: LEGO1 0x100145d0
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LegoRaceActor::LegoRaceActor()
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{
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m_unk0x70 = 0;
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m_unk0x08 = 0;
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}
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// STUB: LEGO1 0x10014750
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MxS32 LegoRaceActor::VTable0x68(Vector3&, Vector3&, Vector3&)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x100147f0
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MxU32 LegoRaceActor::VTable0x90(float, Matrix4&)
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10014a00
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MxResult LegoRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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{
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// TODO
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return 0;
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}
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