..
actions
add actions forward decl header ( #699 )
2024-03-19 15:54:13 -04:00
act1state.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
act2actor.h
Enable some multiple-inheritance vtables ( #821 )
2024-04-19 16:23:36 -04:00
act2brick.h
Implement/match LegoExtraActor::VTable0x94 ( #759 )
2024-03-30 12:18:15 -04:00
act2policestation.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
act3.h
InfoCenterEntity::VTable0x50 implementation ( #725 )
2024-03-29 19:09:53 +01:00
act3actor.h
Enable some multiple-inheritance vtables ( #821 )
2024-04-19 16:23:36 -04:00
act3shark.h
Enable some multiple-inheritance vtables ( #821 )
2024-04-19 16:23:36 -04:00
act3state.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
ambulance.h
Ambulance::Create, dtor ( #719 )
2024-03-24 22:28:44 +01:00
ambulancemissionstate.h
Score class cleanup ( #855 )
2024-04-26 16:58:42 +02:00
animstate.h
Implement/match LegoAnimationManager::FUN_10060dc0 ( #856 )
2024-04-26 17:37:07 +02:00
beachhouseentity.h
Most entities with VTable0x50 function overrides ( #752 )
2024-03-29 19:11:48 +01:00
bike.h
Implement/match Isle::HandleTransitionEnd ( #683 )
2024-03-17 18:01:47 +01:00
buildingentity.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
bumpbouy.h
Enable some multiple-inheritance vtables ( #821 )
2024-04-19 16:23:36 -04:00
carrace.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
carracestate.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
caveentity.h
Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory ( #553 )
2024-02-11 00:44:00 +01:00
doors.h
Implement/match LegoExtraActor::VTable0x94 ( #759 )
2024-03-30 12:18:15 -04:00
dunebuggy.h
Implement/match Isle::HandleTransitionEnd ( #683 )
2024-03-17 18:01:47 +01:00
elevatorbottom.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
extra.h
begin implementation of InfoCenter class ( #444 )
2024-01-17 17:53:53 +01:00
gasstation.h
More gasstation functions ( #776 )
2024-04-06 19:07:57 +02:00
gasstationentity.h
Most entities with VTable0x50 function overrides ( #752 )
2024-03-29 19:11:48 +01:00
gasstationstate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
helicopter.h
Implement LegoAnimNodeData::GetRotation ( #661 )
2024-03-12 18:21:58 +01:00
helicopterstate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
historybook.h
slight style tweaks to legogamestate and related members ( #666 )
2024-03-13 13:17:20 -04:00
hospital.h
label some hospital members ( #728 )
2024-03-25 11:59:24 -04:00
hospitalentity.h
implement/match HospitalEntity::VTable0x50() ( #738 )
2024-03-27 12:12:20 -04:00
hospitalstate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
infocenter.h
add actions forward decl header ( #699 )
2024-03-19 15:54:13 -04:00
infocenterdoor.h
slight style tweaks to legogamestate and related members ( #666 )
2024-03-13 13:17:20 -04:00
infocenterentity.h
InfoCenterEntity::VTable0x50 implementation ( #725 )
2024-03-29 19:09:53 +01:00
infocenterstate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
isle.h
InfoCenterEntity::VTable0x50 implementation ( #725 )
2024-03-29 19:09:53 +01:00
isleactor.h
IsleActor::Create, IsleActor::Notify ( #779 )
2024-04-11 13:55:22 +02:00
islepathactor.h
Implement IslePathActor::VTable0xe0 & VTable0xec ( #788 )
2024-04-12 07:02:32 -04:00
jailentity.h
Add JailEntity class ( #630 )
2024-03-05 16:05:38 -05:00
jetski.h
Implement/match Isle::HandleTransitionEnd ( #683 )
2024-03-17 18:01:47 +01:00
jetskirace.h
Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory ( #553 )
2024-02-11 00:44:00 +01:00
jetskiracestate.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
jukebox.h
Implement/match Isle::HandleTransitionEnd ( #683 )
2024-03-17 18:01:47 +01:00
jukeboxentity.h
add actions forward decl header ( #699 )
2024-03-19 15:54:13 -04:00
jukeboxstate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
lego3dwavepresenter.h
LegoCacheSound and related STL ( #560 )
2024-02-14 00:34:14 +01:00
legoact2.h
InfoCenterEntity::VTable0x50 implementation ( #725 )
2024-03-29 19:09:53 +01:00
legoact2state.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
legoactioncontrolpresenter.h
Refactor files based on beta debug build ( #645 )
2024-03-09 21:07:52 +01:00
legoactor.h
Implement/match LegoActor::ParseAction ( #785 )
2024-04-08 14:23:31 +02:00
legoactorpresenter.h
implement various LegoWorldPresenter functions ( #621 )
2024-03-03 20:34:55 -05:00
legoanimactor.h
Implement/match LegoExtraActor::VTable0x94 ( #759 )
2024-03-30 12:18:15 -04:00
legoanimationmanager.h
Implement/match LegoAnimationManager::Reset ( #863 )
2024-04-27 16:31:50 +02:00
legoanimmmpresenter.h
Implement/match LegoAnimMMPresenter::~LegoAnimMMPresenter ( #833 )
2024-04-20 18:53:53 +02:00
legoanimpresenter.h
Implement/match LegoAnimPresenter::VTable0x94 ( #852 )
2024-04-25 17:27:55 +02:00
legobackgroundcolor.h
Implement/match LegoBackgroundColor::SetLightColor and related ( #758 )
2024-03-29 21:50:00 +01:00
legobuildingmanager.h
Start work on building save data
2024-05-05 03:49:46 -07:00
legocachesoundlist.h
Refactor files based on beta debug build ( #645 )
2024-03-09 21:07:52 +01:00
legocachesoundmanager.h
Fix some issues with annotations ( #808 )
2024-04-15 14:42:25 -04:00
legocachsound.h
Implement/match LegoExtraActor::VTable0x94 ( #759 )
2024-03-30 12:18:15 -04:00
legocameracontroller.h
Implement LegoPathActor::VTable0x70 ( #807 )
2024-04-16 12:54:08 +02:00
legocameralocations.h
Implement/match LegoNavController::UpdateCameraLocation ( #713 )
2024-03-23 17:10:12 +01:00
legocarbuild.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legocarbuildanimpresenter.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legocarraceactor.h
Implement LegoPathActor::Vtable0x6c ( #810 )
2024-04-17 12:34:21 +02:00
legocharactermanager.h
Fix SwitchHat ( #835 )
2024-04-21 16:41:38 +02:00
legocharacters.h
Replace more magic numbers with script values ( #714 )
2024-03-23 18:06:31 +01:00
legocontrolmanager.h
Implement more infocenter methods ( #519 )
2024-02-02 22:32:50 +01:00
legoentity.h
Define LegoEntity::Type enum ( #854 )
2024-04-26 16:03:13 +02:00
legoentitylist.h
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
legoentitypresenter.h
implement various LegoWorldPresenter functions ( #621 )
2024-03-03 20:34:55 -05:00
legoeventnotificationparam.h
Make NotificationManager::Send take a const reference to notification ( #836 )
2024-04-22 14:11:38 +02:00
legoextraactor.h
Implement/match various small LegoAnimPresenter functions ( #846 )
2024-04-24 15:51:28 +02:00
legoflctexturepresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legofullscreenmovie.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legogamestate.h
Define LegoEntity::Type enum ( #854 )
2024-04-26 16:03:13 +02:00
legohideanimpresenter.h
Implement/match LegoAnimPresenter::StartingTickle ( #601 )
2024-02-27 17:49:31 +01:00
legoinputmanager.h
Implement/match LegoInputManager::FUN_1005cdf0 ( #780 )
2024-04-06 21:16:35 +02:00
legojetski.h
Implement LegoPathActor::Vtable0x6c ( #810 )
2024-04-17 12:34:21 +02:00
legojetskiraceactor.h
Implement LegoPathActor::Vtable0x6c ( #810 )
2024-04-17 12:34:21 +02:00
legoloadcachesoundpresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legolocomotionanimpresenter.h
Implement/match various small LegoAnimPresenter functions ( #846 )
2024-04-24 15:51:28 +02:00
legolodlist.h
Implement/match LegoPartPresenter::Store ( #643 )
2024-03-09 19:03:21 +01:00
legoloopinganimpresenter.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legometerpresenter.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legomodelpresenter.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legonamedpart.h
Implement/match LegoPartPresenter::Store ( #643 )
2024-03-09 19:03:21 +01:00
legonamedpartlist.h
Implement/match LegoPartPresenter::Store ( #643 )
2024-03-09 19:03:21 +01:00
legonamedtexture.h
Implement LegoTexturePresenter::Read and Store ( #641 )
2024-03-09 16:49:13 +01:00
legonamedtexturelist.h
Implement LegoTexturePresenter::Read and Store ( #641 )
2024-03-09 16:49:13 +01:00
legonavcontroller.h
Implement LegoPathActor::VTable0x70 ( #807 )
2024-04-16 12:54:08 +02:00
legonotify.h
Implement most of LegoCameraController ( #419 )
2024-01-09 10:43:21 +01:00
legoobjectfactory.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legoomni.h
Implement/match LegoAnimationManager::FUN_10060dc0 ( #856 )
2024-04-26 17:37:07 +02:00
legopalettepresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
legopartpresenter.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legopathactor.h
Implement/match LegoAnimPresenter::ParseExtra ( #848 )
2024-04-25 16:00:58 +02:00
legopathboundary.h
Implement LegoPathActor::Vtable0x6c ( #810 )
2024-04-17 12:34:21 +02:00
legopathcontroller.h
Implement/match various small LegoAnimPresenter functions ( #846 )
2024-04-24 15:51:28 +02:00
legopathcontrollerlist.h
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
legopathpresenter.h
Finish LegoPathPresenter ( #721 )
2024-03-24 22:30:04 +01:00
legophoneme.h
Implement/match LegoPhonemePresenter::StartingTickle ( #809 )
2024-04-16 16:07:13 +02:00
legophonemelist.h
Beta matching MxString ( #842 )
2024-04-24 12:10:51 -04:00
legophonemepresenter.h
Implement/match LegoPhonemePresenter::LoadFrame & PutFrame ( #812 )
2024-04-17 13:26:11 +02:00
legoplantmanager.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
legopointofviewcontroller.h
Implement/match LegoPointOfViewController::Tickle ( #667 )
2024-03-13 18:46:20 +01:00
legorace.h
Implement LegoWorld::Enable ( #516 )
2024-02-02 18:18:46 +01:00
legoraceactor.h
Pathactor ( #800 )
2024-04-14 16:43:07 +02:00
legoracecar.h
Implement LegoPathActor::Vtable0x6c ( #810 )
2024-04-17 12:34:21 +02:00
legoracemap.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legoroilist.h
Implement/match LegoAnimPresenter::FUN_100699e0 ( #793 )
2024-04-13 16:02:55 +02:00
legosoundmanager.h
Fix some names ( #762 )
2024-03-31 15:09:51 +02:00
legostate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
legotextureinfo.h
Implement/match LegoROI/LegoLOD::GetTexture ( #814 )
2024-04-17 15:18:34 +02:00
legotexturepresenter.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
legotraninfo.h
Implement/match LegoAnimMMPresenter::FUN_1004b580 ( #829 )
2024-04-20 17:52:46 +02:00
legotraninfolist.h
Imlpement/match LegoAnimMMPresenter::ParseExtra and related ( #822 )
2024-04-20 15:32:10 +02:00
legounknown100d5778.h
Implement/match LegoCharacterManager::FUN_10083f10 ( #774 )
2024-04-06 17:46:40 +02:00
legoutils.h
InvokeAction: take const atom ( #837 )
2024-04-22 14:24:00 +02:00
legovariables.h
Ambulance::Create, dtor ( #719 )
2024-03-24 22:28:44 +01:00
legovehiclebuildstate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
legovideomanager.h
Implement/match LegoPhonemePresenter::StartingTickle ( #809 )
2024-04-16 16:07:13 +02:00
legoworld.h
Implement/match various small LegoAnimPresenter functions ( #846 )
2024-04-24 15:51:28 +02:00
legoworldlist.h
Minor style/naming fixes ( #593 )
2024-02-25 15:14:39 +01:00
legoworldpresenter.h
Implement/match LegoPartPresenter::Read ( #642 )
2024-03-09 18:27:53 +01:00
misc.h
Animmanager ( #712 )
2024-03-23 15:09:20 +01:00
motocycle.h
Implement/match Isle::HandleTransitionEnd ( #683 )
2024-03-17 18:01:47 +01:00
mxbackgroundaudiomanager.h
Implement/Match JukeboxEntity ( #562 )
2024-02-14 17:48:39 +01:00
mxcompositemediapresenter.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
mxcontrolpresenter.h
Implement more infocenter methods ( #519 )
2024-02-02 22:32:50 +01:00
mxtransitionmanager.h
TransitionNone() -> NoTransition() ( #659 )
2024-03-11 21:23:31 -04:00
pizza.h
IsleActor::Create, IsleActor::Notify ( #779 )
2024-04-11 13:55:22 +02:00
pizzamissionstate.h
Score class cleanup ( #855 )
2024-04-26 16:58:42 +02:00
pizzeria.h
Implement/match Pizzeria::Create ( #862 )
2024-04-27 16:06:12 +02:00
pizzeriastate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
police.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
policeentity.h
InfoCenterEntity::VTable0x50 implementation ( #725 )
2024-03-29 19:09:53 +01:00
policestate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
racecar.h
cmake+ci: run clang-tidy ( #512 )
2024-02-01 21:42:10 +01:00
raceskel.h
Fix Annotations and LegoAnimActor class structure. ( #710 )
2024-03-22 21:30:58 -04:00
racestandsentity.h
Most entities with VTable0x50 function overrides ( #752 )
2024-03-29 19:11:48 +01:00
racestate.h
Score class cleanup ( #855 )
2024-04-26 16:58:42 +02:00
radio.h
Implement/Match JukeboxEntity ( #562 )
2024-02-14 17:48:39 +01:00
radiostate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
registrationbook.h
Implement a few registrationbook methods ( #703 )
2024-03-20 17:26:10 +01:00
score.h
Score class cleanup ( #855 )
2024-04-26 16:58:42 +02:00
scorestate.h
Fix writing/reading of game state ( #834 )
2024-04-21 15:42:08 +02:00
skateboard.h
Implement/match Isle::HandleTransitionEnd ( #683 )
2024-03-17 18:01:47 +01:00
towtrack.h
Implement/match Isle::HandleTransitionEnd ( #683 )
2024-03-17 18:01:47 +01:00
towtrackmissionstate.h
Score class cleanup ( #855 )
2024-04-26 16:58:42 +02:00