mirror of
https://github.com/isledecomp/isle.git
synced 2026-02-02 13:11:15 +00:00
Some checks are pending
Analyze / ${{ matrix.who }} annotations (CONFIG) (push) Waiting to run
Analyze / ${{ matrix.who }} annotations (ISLE) (push) Waiting to run
Analyze / ${{ matrix.who }} annotations (LEGO1) (push) Waiting to run
Build / Download original binaries (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[name:MSVC setup-cmake:true setup-msvc:true setup-ninja:true shell:sh]) (push) Waiting to run
Build / MSVC 4.20 (push) Waiting to run
Build / MSVC 4.20 (BETA10) (push) Waiting to run
Build / Verify decomp (push) Blocked by required conditions
Build / Upload artifacts (push) Blocked by required conditions
Format / C++ (push) Waiting to run
Naming / C++ (push) Waiting to run
3.1 KiB
3.1 KiB
LEGO Island File Format Documentation
This folder contains documentation for LEGO Island's custom binary file formats using Kaitai Struct, a declarative language for describing binary data structures.
What is Kaitai Struct?
Kaitai Struct allows you to define binary formats in a YAML-based .ksy file, which can then be:
- Compiled into parser libraries for many programming languages (C++, Python, JavaScript, etc.)
- Visualized interactively using the Kaitai Struct Visualizer
- Dumped to human-readable formats using
ksdump
Documented Formats
| File | Extension | Description |
|---|---|---|
savegame.ksy |
.GS |
Main game save data (game state, progress, customizations) |
players.ksy |
.gsi |
Player profile save data (usernames) |
history.ksy |
.gsi |
Score history and high scores |
animation.ksy |
.ani |
Animation data (keyframes, actor references, camera animation) |
wdb.ksy |
.wdb |
World database (textures, parts, models, ROI hierarchies, LODs) |
Using the Tools
Installation
See the Kaitai Struct Visualizer installation instructions for setup details.
Kaitai Struct Visualizer (ksv)
The Kaitai Struct Visualizer (ksv) provides an interactive terminal UI for exploring binary files.
# View a save game file
ksv samples/G0.GS savegame.ksy
# View a Players.gsi file
ksv samples/Players.gsi players.ksy
# View a History.gsi file
ksv samples/History.gsi history.ksy
# View an animation file
ksv samples/pns065rd.ani animation.ksy
# View the world database (from game installation)
ksv /path/to/lego/data/world.wdb wdb.ksy
Kaitai Struct Dump (ksdump)
ksdump outputs the parsed structure as JSON or YAML for scripting and inspection.
# Dump a save game to JSON
ksdump --format json samples/G0.GS savegame.ksy
# Dump Players.gsi to JSON
ksdump --format json samples/Players.gsi players.ksy
# Dump History.gsi to YAML
ksdump --format yaml samples/History.gsi history.ksy
# Dump an animation file to JSON
ksdump --format json samples/pns065rd.ani animation.ksy
# Dump world database to YAML (from game installation)
ksdump --format yaml /path/to/lego/data/world.wdb wdb.ksy
Sample Files
The samples/ directory contains example files for testing:
G0.GS,G1.GS,G2.GS- Sample main game save files (slots 0, 1, 2)Players.gsi- Sample player profile dataHistory.gsi- Sample score history datapns065rd.ani- Sample animation file
Note: The world database (world.wdb) can be found in your LEGO Island installation at lego/data/world.wdb.