isle/LEGO1/legoentity.h
itsmattkc 73a9013a3b rename GetClassName/IsClass
Mirroring recent changes from master
2023-06-27 19:15:56 -07:00

48 lines
1.4 KiB
C++

#ifndef LEGOENTITY_H
#define LEGOENTITY_H
#include "mxentity.h"
#ifndef undefined1
#define undefined1 char
#endif
class LegoEntity : public MxEntity
{
public:
LegoEntity();
__declspec(dllexport) virtual ~LegoEntity(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
// OFFSET: LEGO1 0x1000c2f0
inline const char *LegoEntity::ClassName() const // vtable+0xc
{
return "LegoEntity";
}
// OFFSET: LEGO1 0x1000c300
inline MxBool LegoEntity::IsA(const char *name) const // vtable+0x10
{
return !strcmp(name, LegoEntity::ClassName()) || MxEntity::IsA(name);
}
virtual undefined4 VTable0x18(undefined4 param); // vtable+0x18
virtual void Destroy(); // vtable+0x1c
virtual void VTable0x20(char* param); // vtable+0x20
virtual void VTable0x24(undefined4 param_1, undefined1 param_2, undefined1 param_3); // vtable+0x24
virtual void VTable0x28(undefined4 param_1, undefined4 param2); // vtable+0x28
virtual void VTable0x2c(undefined1 param); // vtable+0x2c
virtual void VTable0x30(undefined4 param); // vtable+0x30
virtual void VTable0x34(undefined1 param); // vtable+0x34
virtual void VTable0x38(); // vtable+0x38
virtual void VTable0x3c(); // vtable+0x3c
virtual void VTable0x40(); // vtable+0x40
virtual void VTable0x44(); // vtable+0x44
virtual void VTable0x48(undefined4 param); // vtable+0x48
virtual void VTable0x4c(); // vtable+0x4c
};
#endif // LEGOENTITY_H