isle/LEGO1/legoanimationmanager.h

24 lines
487 B
C++

#ifndef LEGOANIMATIONMANAGER_H
#define LEGOANIMATIONMANAGER_H
#include "mxcore.h"
class LegoAnimationManager : public MxCore
{
public:
LegoAnimationManager();
virtual ~LegoAnimationManager(); // vtable+0x0
virtual long Notify(MxParam &p); // vtable+0x4
virtual long Tickle(); // vtable+0x8
__declspec(dllexport) static void configureLegoAnimationManager(int param_1);
private:
void Init();
// VTABLE 0x100d8c18
// SIZE 0x500
};
#endif // LEGOANIMATIONMANAGER_H