isle/LEGO1/animstate.h
itsmattkc 73a9013a3b rename GetClassName/IsClass
Mirroring recent changes from master
2023-06-27 19:15:56 -07:00

32 lines
669 B
C++

#ifndef ANIMSTATE_H
#define ANIMSTATE_H
#include "legostate.h"
class AnimState : public LegoState
{
public:
AnimState();
virtual ~AnimState(); // vtable+0x0
// OFFSET: LEGO1 0x10065070
inline virtual const char *ClassName() const // vtable+0x0c
{
// 0x100f0460
return "AnimState";
};
// OFFSET: LEGO1 0x10065080
inline virtual MxBool IsA(const char *name) const // vtable+0x10
{
return !strcmp(name, AnimState::ClassName()) || LegoState::IsA(name);
};
virtual MxBool VTable0x18(); // vtable+0x18
virtual undefined4 VTable0x1c(undefined4 param); // vtable+0x1c
// VTABLE 0x100d8d80
// SIZE 0x1c
};
#endif // ANIMSTATE_H