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27 lines
492 B
C++
27 lines
492 B
C++
#ifndef ACT3STATE_H
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#define ACT3STATE_H
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#include "legostate.h"
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class Act3State : public LegoState
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{
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public:
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Act3State();
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// OFFSET: LEGO1 0x1000e300
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inline virtual const char *ClassName() const // vtable+0x0c
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{
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return "Act3State";
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};
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// OFFSET: LEGO1 0x100d4fd8
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inline virtual MxBool IsA(const char *name) const // vtable+0x10
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{
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return !strcmp(name, Act3State::ClassName()) || LegoState::IsA(name);
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};
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virtual MxBool VTable0x14();
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};
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#endif // ACT3STATE_H
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