isle/LEGO1/tgl/d3drm
2024-12-20 18:24:21 +01:00
..
camera.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
device.cpp Implement/match DeviceImpl::HandlePaint 2024-12-20 18:24:21 +01:00
group.cpp Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
impl.h Implement/match DeviceImpl::HandlePaint 2024-12-20 18:24:21 +01:00
light.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
mesh.cpp Implement TglImpl::MeshBuilder::CreateMesh (#635) 2024-03-08 17:55:25 +01:00
meshbuilder.cpp Implement/match LegoCharacterManager::FUN_10085870 (#764) 2024-04-02 14:04:17 +02:00
renderer.cpp Clean up unused annotations to reduce errors (#1177) 2024-11-29 22:31:37 +01:00
texture.cpp glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice (#1241) 2024-12-19 22:52:33 +01:00
view.cpp glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice (#1241) 2024-12-19 22:52:33 +01:00