isle/LEGO1/scorestate.h

29 lines
560 B
C++

#ifndef SCORESTATE_H
#define SCORESTATE_H
#include "legostate.h"
class ScoreState : public LegoState
{
public:
// OFFSET: LEGO1 0x1000de40
inline virtual const char *GetClassName() const // vtable+0x0c
{
// 0x100f0084
return "ScoreState";
};
// OFFSET: LEGO1 0x1000de50
inline virtual MxBool IsClass(const char *name) const // vtable+0x10
{
return !strcmp(name, ScoreState::GetClassName()) || LegoState::IsClass(name);
};
virtual MxBool VTable0x14();
virtual MxBool VTable0x18();
// SIZE 0xc
};
#endif // SCORESTATE_H