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27 lines
414 B
C++
27 lines
414 B
C++
#include "isleactor.h"
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// 0x100f07dc
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static char* g_isleActorClassName = "IsleActor";
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// OFFSET: LEGO1 0x100d5178 STUB
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long IsleActor::Notify(MxParam &p)
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{
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// TODO
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return 0;
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}
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// OFFSET: LEGO1 0x1000e660 STUB
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const char *IsleActor::GetClassName() const
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{
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return g_isleActorClassName;
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}
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// OFFSET: LEGO1 0x1000e670 STUB
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MxBool IsleActor::IsClass(const char *name) const
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{
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// TODO
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return MxBool();
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}
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