isle/ISLE/res/isle.rc
2025-01-11 14:02:05 -08:00

44 lines
1.1 KiB
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#include "resource.h"
//Why in the fuck does this resource code not accept animated cursor icons (.ani)?
//What the fuck??
//3 days later - Hello Dipshit, the syntax for animated cursors is ANICURSOR, not CURSOR
//hope you found this helpful :3
ISLE_ARROW CURSOR "arrow.cur"
//ISLE_NO CURSOR "no.cur"
ISLE_NO CURSOR "exclaim.cur"
ISLE_BUSY CURSOR "busy.cur"
//ISLE_BUSY ANICURSOR "busy.ani"
APP_ICON ICON "TMA.ico"
1 VERSIONINFO
FILEVERSION 0,0,0,1
PRODUCTVERSION 0,0,0,1
FILEOS 0x40004
FILETYPE 0x1
{
BLOCK "StringFileInfo"
{
BLOCK "040904b0"
{
VALUE "Comments", "DG JB AG RC EE"
VALUE "CompanyName", "FUNNIMAN.EXE"
VALUE "FileDescription", "b_TMAOmni Library Launcher"
VALUE "FileVersion", "0, 0, 0, 1"
VALUE "InternalName", "b_TMAOmni Library Launcher"
VALUE "LegalCopyright", "Copyright \xA9 2025"
VALUE "OriginalFilename", "ISLE_LAUNCHER.EXE"
VALUE "ProductName", "LEGO Island: The Modder's Arrival"
VALUE "ProductVersion", "0, 0, 0, 1"
VALUE "SpecialBuild", "Very"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x0409, 0x04B0
}
}