#include "resource.h" //Why in the fuck does this resource code not accept animated cursor icons (.ani)? //What the fuck?? //3 days later - Hello Dipshit, the syntax for animated cursors is ANICURSOR, not CURSOR //hope you found this helpful :3 ISLE_ARROW CURSOR "arrow.cur" //ISLE_NO CURSOR "no.cur" ISLE_NO CURSOR "exclaim.cur" ISLE_BUSY CURSOR "busy.cur" //ISLE_BUSY ANICURSOR "busy.ani" APP_ICON ICON "TMA.ico" 1 VERSIONINFO FILEVERSION 0,0,0,1 PRODUCTVERSION 0,0,0,1 FILEOS 0x40004 FILETYPE 0x1 { BLOCK "StringFileInfo" { BLOCK "040904b0" { VALUE "Comments", "DG JB AG RC EE" VALUE "CompanyName", "FUNNIMAN.EXE" VALUE "FileDescription", "b_TMAOmni Library Launcher" VALUE "FileVersion", "0, 0, 0, 1" VALUE "InternalName", "b_TMAOmni Library Launcher" VALUE "LegalCopyright", "Copyright \xA9 2025" VALUE "OriginalFilename", "ISLE_LAUNCHER.EXE" VALUE "ProductName", "LEGO Island: The Modder's Arrival" VALUE "ProductVersion", "0, 0, 0, 1" VALUE "SpecialBuild", "Very" } } BLOCK "VarFileInfo" { VALUE "Translation", 0x0409, 0x04B0 } }