isle/LEGO1/legobuildingmanager.cpp

18 lines
347 B
C++

#include "legobuildingmanager.h"
// OFFSET: LEGO1 0x1002f8c0
LegoBuildingManager::LegoBuildingManager()
{
}
// OFFSET: LEGO1 0x10030150
void LegoBuildingManager::UnknownFunction(int param_1, int param_2, char param_3, LegoBuildingManager *param_4)
{
// TODO
}
// OFFSET: LEGO1 0x1002f9d0
void LegoBuildingManager::Init()
{
}