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15 lines
277 B
C++
15 lines
277 B
C++
#include "mxentity.h"
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// OFFSET: LEGO1 0x1001d190
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MxEntity::MxEntity()
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{
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// FIXME: This won't match because of m_atom. How would it access m_internal?
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this->m_atom = NULL;
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this->m_mxEntityId = -1;
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}
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// OFFSET: LEGO1 0x1000c110
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MxEntity::~MxEntity()
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{
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*this->m_atom;
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} |