Commit Graph

923 Commits

Author SHA1 Message Date
Florian Kaiser
e59345c88c
Rename SetUnknown84 to SetNotificationObject (#1474) 2025-05-12 17:20:38 +02:00
Ramen2X
2b3e7176d3
make all calls to winapi format-agnostic (#1470) 2025-05-11 15:03:32 -04:00
Anders Jenbo
00ac032761
Fix input to FUN_10064740 (#1467) 2025-05-10 17:37:02 -07:00
Christian Semmler
fff2021bb5
Match Hospital::ReadyWorld (#1465) 2025-05-10 18:11:53 +02:00
Christian Semmler
447fcd0c00
Match LegoCarBuild::FUN_100246e0 (#1464) 2025-05-10 17:48:08 +02:00
Christian Semmler
30facd3c90
Match JetskiRace::Create (#1463) 2025-05-10 17:16:18 +02:00
Florian Kaiser
a3d773f629
Rename functions in LegoWorldPresenter : FUN_10067360 to LoadWorldPart and FUN_100674b0 to LoadWorldModel. Update m_unk0x50 to m_maxObjectId. (#1460) 2025-05-09 21:23:02 +02:00
Florian Kaiser
c59343c220
Rename m_unk0x64 to m_world in LegoAnimMMPresenter (#1461) 2025-05-09 20:55:22 +02:00
Florian Kaiser
81ce446628
Rename m_unk0x28 to m_characterIndex in AnimInfo struct and update references in LegoAnimationManager (#1462) 2025-05-09 20:54:44 +02:00
Florian Kaiser
674197555c
Rename m_list0x68 to m_pathControllerList in LegoWorld class (#1459) 2025-05-09 20:49:52 +02:00
Florian Kaiser
5fd5a4cec0
Clear unknowns in LegoROI and related classes (#1457)
* Clear unknowns in LegoROI and related classes

* Update names

* Consistently naming: `GetTextureInfo`

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-05-09 18:13:19 +02:00
Florian Kaiser
3811d61ea4
Rename c_bit5 to c_ctrl in LegoInputManager, change m_unk0x6c to m_isAccelerating and clear some local unknowns (#1458) 2025-05-09 07:40:00 -07:00
Florian Kaiser
711134b3b8
Replace m_unk0x04 and m_unk0x08 with m_modelDataLength and m_modelDataOffset (#1456) 2025-05-09 07:35:11 -07:00
Christian Semmler
fa6c62f7b3
Match MxCompositeMediaPresenter::Tickle (#1437)
* Match `MxCompositeMediaPresenter::Tickle`

* Remove file
2025-05-06 01:04:55 +02:00
MS
3b63506648
Fix FUN_10044270 (#1423) 2025-04-03 17:10:11 -04:00
MS
8821593b63
Improve MxControlPresenter::FUN_10044270 (#1422) 2025-04-03 16:25:40 -04:00
Christian Semmler
a301f84566
Match LegoAnimPresenterSetCompare comparison (#1415) 2025-03-16 22:58:48 +01:00
Christian Semmler
e9467864d8
Match LegoHideAnimPresenter::FUN_1006db60 (#1414)
* Match `LegoHideAnimPresenter::FUN_1006db60`

* Remove comment
2025-03-16 22:57:23 +01:00
Christian Semmler
401fa7674e
Match MxBackgroundAudioManager::FadeInOrFadeOut (#1413) 2025-03-16 22:19:11 +01:00
Christian Semmler
67c71cb9e6
Match MxControlPresenter::HasTickleStatePassed (#1412) 2025-03-15 14:19:09 -07:00
Christian Semmler
b0b68052d4
Improve Isle::Enable match (#1410) 2025-03-14 21:45:53 +01:00
Christian Semmler
421a317050
Match Isle::HandleEndAction (#1409) 2025-03-14 21:24:50 +01:00
Christian Semmler
77435427b3
Match Radio::HandleControl (#1408) 2025-03-14 21:24:11 +01:00
MS
d663e26321
Use MxGeometry header (#1399)
* Use MxGeometry header

* Fix comment

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-03-11 21:13:13 -04:00
jonschz
87d13aa277
Add various BETA10 references and fixes (#1398)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-03-02 19:59:03 +01:00
MS
92f20e7f7b
Fix enum in Ambulance::HandlePathStruct (#1395) 2025-02-27 21:32:27 -05:00
Christian Semmler
67b25b0bcc
Adapt MxRegion.h (#1393)
* Adapt MxRegion.h

* Use specific GH action version

* Disable clang32 for now

* Fix regression

* Add space

* Add BETA annotations
2025-02-27 03:30:11 +01:00
Christian Semmler
ea5a722311
Fix Matrix4::operator[] annotation (#1390) 2025-02-22 06:48:11 -07:00
Christian Semmler
5e5b048b34
Match Act3::DebugCopter (#1392)
* Match `Act3::DebugCopter`

* Rename param
2025-02-21 23:50:38 +01:00
jonschz
78e924e4ee
Match Infocenter::ReadyWorld (#1389)
---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-21 21:26:10 +01:00
jonschz
777dfa82ec
Match Infocenter::HandleControl (#1386)
* Add BETA10 references

* Refactor non-existent getters

* Infocenter::HandleControl maybe down to entropy

* Rename variable

* More refactoring

* Refactor public variable

* 100 %

* Fix clang-format

* Fix clang-format

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-02-18 01:12:51 +01:00
jonschz
d88ab0a50a
Match Act2Brick::Create (#1385)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-15 16:47:55 +01:00
Christian Semmler
347da7d555
Match Infocenter::HandleButtonUp (#1383) 2025-02-11 23:23:20 +01:00
Christian Semmler
82453f62d8
Match Hospital::HandleButtonDown (#1381) 2025-02-02 17:42:37 +01:00
jonschz
bc0344a8c4
Match Jetski::HandleClick (#1380)
* Match `Jetski::HandleClick`

* Formatting

* Clean up, document, add BETA10 references

* Fix formatting

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-02-02 15:44:00 +01:00
MS
dad44535bd
Beta matching LegoCacheSound (#1379) 2025-01-29 10:41:50 -05:00
MS
29bf588870
LegoRaceCar and LegoJetski tweaks (#1378) 2025-01-26 21:00:51 -05:00
jonschz
fe36c2543e
BETA10 match RegistrationBook::ReadyWorld() (#1376)
---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-01-26 08:02:01 +01:00
Christian Semmler
382f058c23
Match RegistrationBook::ReadyWorld (#1375) 2025-01-25 00:32:08 +01:00
jonschz
82f2e2e755
Match HistoryBook::ReadyWorld() (#1373)
* Some progress on HistoryBook::ReadyWorld

* Refactor getter

* 48 %

* 49 %

* 53 %

* Improve BETA10 stack, LEGO1 now at 91

* variable number match on BETA10, 91 % on LEGO1

* Cleanup

* Match

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2025-01-25 00:09:04 +01:00
Christian Semmler
99befafff2
Remove LegoEventNotificationParam unit (#1372) 2025-01-23 01:25:53 +01:00
Christian Semmler
49cb120795
Order symbols until end of LegoOmni (#1371)
* Order

* Improve

* Move function

* Order until end of LegoOmni

* Remove header
2025-01-22 22:22:58 +01:00
MS
4db8b44ce0
Implement LegoCarBuildAnimPresenter::Serialize (#1366) 2025-01-20 21:43:24 -05:00
Christian Semmler
5a7df7f95d
Order until LegoCarBuildAnimPresenter (#1365)
* Order until `Infocenter`

* Order until RaceSkel

* More order

* Order until `LegoCarBuildAnimPresenter`

* Add blank line

* Add BETA annotation
2025-01-21 01:31:28 +01:00
MS
9480fd9d98
Fix annotations for overloaded functions (#1354) 2025-01-19 13:46:42 -07:00
MS
038ec6b2ec
Some improvements to LegoGameState (#1353)
* Beta match ReadVariable and WriteVariable

* Change param type for GetFileSavePath

* Remove copy constructor for LegoGameState::Username
2025-01-19 13:34:06 -07:00
Christian Semmler
fc03e7a682
Improve order until legomain.cpp (#1350)
* Fix `LegoBackgroundColor` order

* Order

* Improve order in Act3Actors

* Improve order

* Add BETA annotation

* Order more

* More order

* More order

* Order

* Match/order

* Remove blank line

* Modern compiler fix

* vtable annotation
2025-01-17 18:33:27 -07:00
Christian Semmler
e1ce96c473
Order symbols until end of LegoGameState (#1340)
* Order `Ambulance`

* More ordering

* Order until `LegoGameState`

* Move
2025-01-17 03:42:38 +01:00
Christian Semmler
e8c856c585
Order symbols in Act1State (#1336)
* Order functions in `Act1State`

* Remove IsPresent

* Revert some stuff
2025-01-17 02:25:31 +01:00
Christian Semmler
70b0f76fa1
Move Read/Write functions to LegoStorage base class, match Act1State::Serialize (#1335)
* Move Read/Write function to LegoStorage base class

* Proper const use for vector / BETA match

* Match `Act1State::Serialize`
2025-01-17 00:13:23 +01:00
Christian Semmler
77a3dc0795
Match Serialize functions to BETA10 (#1334)
* Begin refactor Serialize functions

* Match more Serialize functions

* Match `LegoVehicleBuildState::Serialize`

* Match `LegoGameState::Username::Serialize`

* Match `LegoGameState::ScoreItem::Serialize`

* Match `LegoGameState::History::Serialize`

* Var name

* Var name

* Revert "Var name"

This reverts commit 1c0cccfba7.

* Add other Serialize implementations

* Add remaining Serialize implementations

* Add Read for char*

* Improvements
2025-01-16 00:52:29 +01:00
Christian Semmler
f95eedd0ce
Improve match of LegoPathActor::FUN_1002edd0, reorder (#1332)
* Relocate annotation

* Improve match of `LegoBuildingManager::ScheduleAnimation`

* try fix

* Revert "try fix"

This reverts commit e8f5db6fec.

* Order isle

* Move annotation
2025-01-12 21:31:58 +01:00
Christian Semmler
5c57b805de
Fix regression in LegoWorld::Enable (#1329)
* Fix regression in `LegoWorld::Enable`

* Update legoworld.cpp
2025-01-11 11:39:27 -07:00
Christian Semmler
33d8192d75
Implement/match LegoWorld::ActorExists (#1330) 2025-01-11 17:55:19 +01:00
MS
4d3481d2bd
LegoWorld::Add to 100% (#1328) 2025-01-11 10:51:02 -05:00
Christian Semmler
ac3a551bcc
Improve symbol order until LegoActor, match LegoPlantManager::ScheduleAnimation (#1327)
* Order `LegoCarBuild`, `LegoPlantManager`

* Order until `LegoActor`
2025-01-11 01:42:03 +01:00
Christian Semmler
ee2bcb4d53
Order symbols in LegoWorld (#1321)
* Partially order `LegoWorld` symbols

* Further order `LegoWorld`
2025-01-10 01:31:45 +01:00
Christian Semmler
58d3bd39e1
Add missing SpawnLocation ctor annotation (#1320) 2025-01-09 01:36:54 +01:00
Christian Semmler
5cd365c4f1
Order until the end of LegoAnimActor (#1319) 2025-01-09 01:28:43 +01:00
Christian Semmler
8026025fbd
Improve LegoRacers HitActor matches (#1318) 2025-01-09 01:15:05 +01:00
Christian Semmler
4c32abd16d
Add BETA10 macro to enable conditional compilation for BETA10 targets (#1270)
* Add BETA10 macro to enable conditional compilation for BETA10 targets

* Adjustments to CMakeLists.txt
2025-01-07 00:06:07 +01:00
Christian Semmler
7c452e9453
Order functions in binary up to end of Act2Actor (#1312)
* Order more functions

* Order LegoRaceActor

* Further ordering

* Order `Act2Actor`

* Fix
2025-01-05 21:00:50 +01:00
Christian Semmler
72aa7e330d
Order functions up to the end of GasStation, match GasStation::ReadyWorld (#1311)
* Minor improvements

* Match `GasStation::ReadyWorld`

* Reorder
2025-01-05 18:40:07 +01:00
Christian Semmler
c54805fde8
Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309)
* Order experimentation

* Revert IslePathActor

* Fix order

* Fix inlining

* Fixes

* WIP

* WIP

* Refactor

* Refactor

* Fix operators

* Remove obsolete inline keyword

* Fix ctors

* Refactor

* Rename files

* Refactor

* Remove empty line
2025-01-04 15:07:04 -07:00
Christian Semmler
10d318a5de
Fix inlining in Helicopter::FUN_100042a0 (#1307) 2025-01-01 21:09:18 +01:00
MS
70e72de20f
Some tweaks to LegoCharacterManager (#1305) 2024-12-30 13:46:55 -07:00
Anonymous Maarten
c77b5869f5
Fix warnings triggered by isle-portable (#1304)
* Replace computed constant with more readable computed constants

* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer

* Add macro for creating RGB555 colors

* Texture pixel data is passed through as const data

* Compare palette index against 0 instead of NULL pointer

* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning

Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.

* Don't use floats

* Fix wrong op

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-29 22:45:00 +01:00
Christian Semmler
795d6e144d
Match LegoPathActor::VTable0x8c (#1303)
* Match `LegoPathActor::VTable0x8c`

* Fix
2024-12-29 20:46:03 +01:00
Christian Semmler
d97ce96768
Use Windows virtual key macros for keys (#1302)
* Use Windows virtual key macros for keys

* Add `VK_OEM_MINUS`

* Fix missing key

* Name variable
2024-12-29 17:14:36 +01:00
Christian Semmler
9b96f3c338
Match LegoWorld::Find (#1301) 2024-12-28 21:17:03 +01:00
Christian Semmler
a97934e188
Match LegoNavController::ProcessKeyboardInput (#1298) 2024-12-28 18:30:07 +01:00
Christian Semmler
e4e8ad6da5
Match LegoWorld::Tickle (#1297) 2024-12-28 18:23:27 +01:00
Christian Semmler
fd27efcc22
Match LegoCarBuild::FUN_10024c20 (#1296) 2024-12-28 18:00:53 +01:00
Christian Semmler
63bfb95d80
Match LegoActor::SetROI (#1295) 2024-12-28 17:43:06 +01:00
Christian Semmler
2303dafaae
Match LegoInputManager::ProcessOneEvent (#1294) 2024-12-28 17:11:00 +01:00
MS
29e77210e8
Rename some things in Infocenter (#1293) 2024-12-27 17:21:49 -07:00
Christian Semmler
8afa64048b
More BETA matches in MxDiskStreamController (#1292)
* More BETA matches in `MxDiskStreamController`

* Fix
2024-12-27 21:03:04 +01:00
Christian Semmler
d5fdea372b
Match LegoAnimationManager::FUN_10063b90 (#1289) 2024-12-27 19:11:25 +01:00
Christian Semmler
f475d5e196
Match MxTransitionManager::Tickle (#1286) 2024-12-27 17:33:20 +01:00
Christian Semmler
fd5f7ad620
Match MxPtrList<LegoNamedPart>::Destroy (#1285) 2024-12-26 20:57:30 +01:00
Christian Semmler
667ea3ff82
Various matches with BETA functions (#1281)
* Match functions to BETA

* Improve `Matrix4::FromQuaternion`

* Improve `Matrix4::ToQuaternion` match

* Fix bug that was fixed in retail

* Match `Vector4::NormalizeQuaternion`
2024-12-25 22:05:28 +01:00
jonschz
70baf8cecc
Fix float constants and conversions (#1279)
* Fix legoplants warnings, add BETA10 references

* Fix warnings in various header files, improve match

* Fix floats in legoactors.cpp

* Fix `legolocations.cpp`

* fix typo

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-25 21:01:00 +01:00
Christian Semmler
6b3fcafbe1
Match Helicopter::HandleEndAnim (#1276) 2024-12-25 18:39:51 +01:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order (#1272)
* Fix Vector2/Vector3 order

* Refactor vector classes to be const and reference param consistent

* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
7c41ff4569
Order compilation units according to retail, match and align Score class (#1271)
* Initial changes for ordering, Score

* Add mxdebug

* Match `Score::Paint`

* Refactor

* Add BETA asserts

* BETA match
2024-12-24 19:38:15 +01:00
Joshua Peisach
bb29d289fe
SkateBoard: name m_unk0x160 -> m_pizzaVisible (#1269) 2024-12-24 07:50:37 -07:00
Anonymous Maarten
b4d2ea72af
Fix -Wwrite-strings warnings (#1267)
warning: ISO C++ forbids converting a string constant to 'LegoChar*'
2024-12-23 17:11:38 -07:00
Christian Semmler
5b19d7953a
Refactor MxStreamList based lists (#1260)
* Refactor stream lists

* Fix naming

* Fix header inclusion

* Fix annotations

* Move function definitions to header

* Remove mxstreamprovider.cpp

* Naming
2024-12-23 16:32:16 +01:00
Christian Semmler
cbc3d7227e
Implement/match LegoWEGEdge functions (#1259)
* Implement/match `LegoWEGEdge::VTable0x04`

* Implement/match `LegoWEGEdge::FUN_1009aea0`

* Rename
2024-12-22 19:47:39 +01:00
jonschz
3e6d789324
Add all BETA10 ClassName() functions and vtables (#1258)
* Add all BETA10 `ClassName()` functions and vtables

* Run formatter, fix copy error

* Fix copy error

* Add BETA10 library functions

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00
Christian Semmler
b03de35e30
Further accuracy improvement on LegoNavController::Notify (#1255)
* Further accuracy improvement on `LegoNavController::Notify`

* Use enum
2024-12-21 23:38:22 +01:00
Christian Semmler
a987533ba1
Fix a bug in LegoNavController, improve accuracy (#1254)
* Fix a bug in `LegoNavController`, improve accuracy

* Fix
2024-12-21 23:17:45 +01:00
Christian Semmler
fe2a65c8da
Implement/match LegoNavController::Notify (#1253)
* Implement/match `LegoNavController::Notify`

* Move function

* Add to total function count

* Add OPT:REF to lego1
2024-12-21 22:41:47 +01:00
Christian Semmler
bcc41256f8
Add LegoOmni::World enum (#1252) 2024-12-21 18:08:55 +01:00
jonschz
3e427ab03e
Improve Helicopter::Animate() (#1251)
* Small improvements

* More improvements

* Small drive-by refactor

* Do not inline `UnknownMx4DPointFloat::FUN_10004520()`

* Fix `Act3Brickster::Animate`

* Fixes

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-21 17:21:22 +01:00
Christian Semmler
c9acd9a49f
Minor fixes (#1248) 2024-12-20 20:23:01 +01:00
Christian Semmler
2b4f71e17d
Implement/match Act3Cop::FUN_10040360 (#1247)
* Implement/match `Act3Cop::FUN_10040360`

* Remove comments

* Modern compiler fix
2024-12-20 19:49:18 +01:00
Anonymous Maarten
6f3f8c2ade
Implement LegoVideoManager::DrawFPS (#1243)
* Implement LegoVideoManager::DrawFPS

* Implement MxDisplaySurface::FUN_100bc8b0

* Match functions

* type

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 17:05:40 +01:00
jonschz
7ed2ac9ccc
Progress on Helicopter::FUN_100042a0 (#1242)
* Implement `LegoCameraController::FUN_100123b0`

* Improve `UnknownMx4DPointFloat::Unknown7` match, add BETA10

* Add draft for `FUN_100042a0`

* Improve match

* Match

* Use better naming

* Remove comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 01:27:14 +01:00
Anonymous Maarten
a8729dfef6
glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice (#1241)
* Implement TglD3DRMIMAGE::CreateBuffer (ecx/edi are swapped)

* Implement LegoVideoManager::EnableRMDevice

* Implement LegoVideoManager::DisableRMDevice

* clang-format

* Match `LegoVideoManager::EnableRMDevice`

* Remove padding

* Fix naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-19 22:52:33 +01:00
Christian Semmler
cb38cf7673
Implement/match Act3Brickster::FUN_100417c0 (#1240)
* Implement/match `Act3Brickster::FUN_100417c0`

* Move function

* Rename var

* Revert "Rename var"

This reverts commit c9ca75ae7f.
2024-12-19 20:22:34 +01:00
Christian Semmler
18fc084a3f
Match LegoGameState::Load (#1239) 2024-12-18 01:10:42 +01:00
Christian Semmler
90c687bde0
Implement/match Act3Brickster::FUN_10042300 (#1238)
* Implement/match `Act3Brickster::FUN_10042300`

* Add comment about assignment operator

* Add another comment

* Fix

* add back BETA annotation
2024-12-17 23:16:00 +01:00
Christian Semmler
66e3c9a2e1
Implement/match Act3Brickster::Animate (#1237)
* Implement/match `Act3Brickster::Animate`

* Improve loop
2024-12-17 19:11:47 +01:00
Christian Semmler
cfa3769abf
Use macros for Seek modes (#1235)
* Use macros for `Seek` modes

* Fix syntax

* Use `OF_READ`

* Add names to skip.yml

* Revert "Add names to skip.yml"

This reverts commit 28b6f577dc.
2024-12-16 22:13:52 +01:00
Christian Semmler
615c3a5047
Implement/match Act3Cop::Animate (#1233)
* Implement/match `Act3Cop::Animate`

* Fix
2024-12-15 19:48:47 +01:00
Christian Semmler
73b9e9a06f
Fix LegoAct2::Notify (#1234) 2024-12-15 19:45:17 +01:00
jonschz
2e7f2edbf1
Implement/match Act3Cop::ParseAction (#1230)
* Implement/match `Act3Cop::ParseAction`

* Fix formatting

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 18:09:29 +01:00
Christian Semmler
661c76c6e0
Implement/match Act3Shark::Animate (#1231)
* Implement/match `Act3Shark::Animate`

* Add BETA annotation

* Raise max functions

* Mark as FUNCTION
2024-12-15 17:18:25 +01:00
jonschz
ace2a9f047
Add g_copDest (#1229)
* Implement `AddCop` and `g_copDest`

* Fix formatting

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 05:50:52 -07:00
Christian Semmler
2d74f14de0
Implement/match Act3::FUN_10072ad0 (#1228)
* Implement `Act3::FUN_10072ad0`

* Improve match

* Improve match

* Match
2024-12-14 14:30:21 -07:00
Christian Semmler
16730ef9c1
Implement/match Act3Ammo::FUN_10053db0 (#1227) 2024-12-14 21:36:14 +01:00
Christian Semmler
67b4553eaa
Implement/match LegoPathController::FUN_1004a380 (#1226) 2024-12-14 20:02:48 +01:00
jonschz
413bd5ae7b
Implement/match LegoJetski::HitActor (#1225)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-14 19:46:51 +01:00
jonschz
97ff27af9e
Implement/match LegoPlantManager::FUN_10026410 (#1223)
* Implement/match  `LegoPlantManager::FUN_10026410`

* Full match on LEGO1 and BETA10

* Improve `LegoBuildingManager::FUN_10030630`

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-14 16:35:08 +01:00
jonschz
57aa5a9f8a
Refactor legoracers.h and legoracers.cpp (#1224)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-14 07:03:19 -07:00
jonschz
5a6415e0cf
Implement/match Act2Actor::FUN_10019b90 (#1222)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-13 16:19:55 -07:00
Christian Semmler
1aeb458be1
Implement/match Act3Ammo::Animate (#1221)
* Implement/match `Act3Ammo::Animate`

* Match

* Rename

* Rename

* Rename
2024-12-13 22:56:26 +01:00
Christian Semmler
6da2faa48c
Refactor actor states, define enum (#1220)
* Refactor actor states, define enum

* Revert

* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f
Rename LegoPathActor::VTable0x70 to UpdateState (#1219) 2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f
Implement/match Act3::GoodEnding (#1218) 2024-12-13 18:49:45 +01:00
Christian Semmler
de7bc813ca
Implement/match LegoAct2::BadEnding (#1217)
* Implement/match `LegoAct2::BadEnding`

* Name some vars
2024-12-13 17:26:06 +01:00
Christian Semmler
32392a8e55
Fix Act2Actor::FUN_10019700 (#1216) 2024-12-13 17:12:53 +01:00
jonschz
054f56fd9f
Implement Act2Actor::FUN_10019700 (#1215)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
1bfeebd004
Implement most of LegoJetski, refactor (#1214)
* Implement most of `LegoJetski`, refactor

* Fix
2024-12-12 21:17:25 +01:00
Christian Semmler
894034f9cf
Implement/match WriteDefaultTexture (#1213) 2024-12-12 19:02:14 +01:00
Christian Semmler
aceba71fbb
Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor`

* Fixes

* Fixes

* Fixes

* Add `Act3Cop::VTable0x9c`

* Fix
2024-12-12 17:10:44 +01:00
Christian Semmler
fe57a94416
Implement/match Act3Brickster::ParseAction (#1211) 2024-12-12 16:06:15 +01:00
Christian Semmler
598d6dd10c
Refactor act 3 actors into act3actors.cpp (#1210) 2024-12-12 15:14:46 +01:00
MS
c05ff6ff4a
Act3Cop::VTable0x94 and related (#1209)
* Act3Cop::VTable0x94 and related

* No need to include

* Cast LegoWorld* to Act3*
2024-12-11 22:20:21 +01:00
Christian Semmler
ac19539d0f
Implement/match Act3Shark functions (#1208)
* Implement/match `Act3Shark` functions

* Naming
2024-12-11 21:13:34 +01:00
Christian Semmler
a2b2b5d734
Implement/match Act3Ammo::FUN_10053b40 (#1207)
* Implement/match Act3Ammo::FUN_10053b40

* Add Act3Ammo::Remove
2024-12-11 20:52:53 +01:00
MS
6d9fa3ed7f
Act3List Insert() and Clear() (#1206)
* Act3List Insert() and Clear()

* Fix Act3ListElement constructors
2024-12-11 18:01:55 +01:00
Christian Semmler
adc83dc76e
Implement/match Act3Ammo::Create, Act3Ammo::FUN_10053cb0, Act3Ammo::FUN_10053d30 (#1205)
* Implement/match Act3Ammo::Create

* Fix BETA addr

* Move

* Move

* Remove header

* Add missing header
2024-12-10 22:35:59 +01:00
Christian Semmler
59e2aa2804
Implement/match LegoAct2::FUN_100516b0 and LegoAct2::FUN_100517b0 (#1204)
* Implement/match `LegoAct2::FUN_100516b0` and `LegoAct2::FUN_100517b0`

* Fix
2024-12-10 21:49:13 +01:00
Christian Semmler
c2ee761f81
Implement/match Act3::ShootPizza and Act3::ShootDonut (#1203)
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`

* Match Helicopter::HandleControl

* Rename

* Adjust total function count

* Rename
2024-12-09 23:41:51 +01:00
jonschz
07def56326
Implement Act2Actor::VTable0x70 (#1201)
* Implement draft of `Act2Actor::VTable0x70`

* Fix CI errors

* Implement `Act2Actor::FUN_100199f0`

* WIP: cleanup

* Address review comments

* Run formatter

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 22:05:08 +01:00
jonschz
ada44a30e8
Fix name ambiguities (#1202)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 06:57:45 -07:00
Christian Semmler
d9b9178d27
Implement/match Act3::Notify (#1200)
* Implement/match Act3::Notify

* Fix typo
2024-12-08 20:52:32 +01:00
Christian Semmler
564fb7f7c0
Implement/match Act3::Enable (#1198)
* Implement Act3::Enable

* Match

* Change back to private

* Remove unused function
2024-12-08 19:39:03 +01:00
Christian Semmler
1aff40dd94
Implement/match several functions in Act3, refactor (#1197)
* Implement/match several functions in Act3, refactor

* Fix naming

* Rename

* Add comment

* Add annotation

* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
97fb6e4f15
Add Act3Ammo, match Act3::Act3 (#1196)
* Implement `Act3Ammo`, match `Act3::Act3`

* Move

* Fix match
2024-12-07 11:57:59 -07:00
Christian Semmler
5be00e1799
Implement/match LegoPathCtrlEdge::FUN_10048c40 (#1195)
* Implement/match LegoPathCtrlEdge::FUN_10048c40

* Improve matches
2024-12-07 17:58:51 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 (#1193) 2024-12-07 17:26:22 +01:00
Christian Semmler
4d8098a6c2
Implement LegoPathController::FUN_10048310 (#1192)
* WIP

* Rename

* Fix

* More WIP

* WIP

* WIP

* Fix

* Annotations

* Add more annotations, improve match

* Raise max functions
2024-12-06 20:50:40 +01:00
MS
6ca54824e6
Rename c_notificationDrag* enum (#1191)
* Improve functions with drag notifications

* Rename drag notifications

* A couple more addrs
2024-12-04 16:19:48 -07:00
Christian Semmler
c51a09af0b
Fix a bug in LegoAct2::Notify (#1190) 2024-12-04 23:32:53 +01:00
Christian Semmler
8dd7bc63be
Implement/match LegoAct2::SpawnBricks (#1189)
* Implement/match LegoAct2::SpawnBricks

* Name brick vars

* Add LegoAct2::FUN_10051fa0

* Add LegoAct2::FUN_100521f0
2024-12-04 23:11:16 +01:00
MS
7ece9cf37b
Fix MxParam casts in Notify functions (#1188)
* First batch

* Second batch
2024-12-03 15:51:03 -07:00
Christian Semmler
5693b1a266
Implement/match LegoAct2::HandlePathStruct (#1187)
* Implement/match `LegoAct2::HandlePathStruct`

* Add Act2Brick::FUN_1007a670

* Add Act2Brick::Create

* Name variable

* Add stdio.h
2024-12-03 21:31:24 +01:00
jonschz
3c624ff14c
Implement Act2Actor::VTable0x9c() (#1186)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-03 19:12:05 +01:00
Christian Semmler
aaf5e1ddc7
Implement/match LegoAct2::ReadyWorld (#1185) 2024-12-02 19:44:42 +01:00
Christian Semmler
a0a114135a
Implement/match LegoAct2::HandleEndAction and related (#1184)
* Implement/match LegoAct2::HandleEndAction

* Reorder
2024-12-02 18:58:08 +01:00
jonschz
8b9f6f1007
Implement more functions in Act2Actor (#1183)
* Implement `Act2Actor::VTable0xa0`

* Implement `Act2Actor::FUN_10019520()`

* Implement/match `Act2Actor::FUN_100192a0()`

* Fix clang32 issue

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-01 10:21:59 -07:00
jonschz
f066e2ee2e
Implement Act2Actor::Act2Actor(), add BETA10 references (#1182)
* Implement `Act2Actor::Act2Actor()`, add structure and BETA10

* Add LegoAnimActor BETA10 annotations

* Improve LegoAnimActor BETA10 match

* More BETA10 annotations

* Address review comment

* Disable annotation so the CI passes

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-30 14:35:07 -07:00
Mikhail
cc682173eb
Implement functions in Act3Actor (#1180)
* Implement Act3Actor

* Minor consistency adjustments

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-11-30 17:57:44 +01:00
Christian Semmler
f56ffddfdc
Update legoact2.h 2024-11-29 23:22:53 +01:00
Christian Semmler
c0965039d1
Improve Isle::Enable and LegoAct2::Enable matches (#1179) 2024-11-29 22:45:57 +01:00
Christian Semmler
e8e457f01a
Implement/match LegoAct2::Enable (#1178) 2024-11-29 22:32:40 +01:00
jonschz
362551e279
Clean up unused annotations to reduce errors (#1177)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-29 22:31:37 +01:00
Christian Semmler
c9a2a7203b
Implement/match LegoAct2::HandleTransitionEnd (#1176) 2024-11-29 21:24:14 +01:00
Christian Semmler
a17b3168e9
Implement/match LegoAct2::Notify (#1175)
* Implement LegoAct2::Notify

* Fix naming

* Remove unnecessary actions/ prefix in includes
2024-11-29 21:11:29 +01:00
jonschz
29a0ae8f07
Implement/match LegoAct2::FUN_10052560() (#1174)
* Implement/match `LegoAct2::FUN_10052560()`

* Fix formatting

* Fix linter errors

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-29 21:04:50 +01:00
Christian Semmler
7256eeb0ad
Replace hardcoded magic values with constants (#1173)
* Replace two hardcoded magic values with constants

* Replace constants
2024-11-28 00:05:40 +01:00
Christian Semmler
d6796ad86a
Implement remaining LegoGameState functions (#1172)
* Implement remaining LegoGameState functions

* Naming fixes

* Fix naming
2024-11-27 23:42:05 +01:00
jonschz
106647e5af
Implement new functions in LegoAnimManager (#1170)
* Implement new functions in LegoAnimManager

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-27 18:13:37 +01:00
Christian Semmler
bd011c6724
Remove static storage specifier so vars can be found through datacmp (#1171) 2024-11-27 00:33:18 +01:00
jonschz
83b85f26a7
Implement LegoAct2::Tickle() and others (#1168)
* Implement `LegoAct2::Tickle()` and others

* Fix decomplint errors

* Minor cleanup

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00
Christian Semmler
b9a1da6a7a
Implement/match Act2Brick (#1169)
* Implement/match Act2Brick

* Rename functions

* Naming
2024-11-25 22:08:57 +01:00
MS
816bfe842d
Use alias functions from Lego3DManager (#1167)
* Mark LegoEntity:Destroy (many vtables use it)

* Starting addrs for Lego3DManager helpers

* Addrs for users of Lego3DManager and changes where needed
2024-11-23 20:37:24 -07:00
jonschz
0aa5e010ae
Implement CarRace (#1165)
* Implement `CarRace`

* Improve `CarRace::Create`

* Fix arrays

* Clean up array

* Fix CI errors

* Implement `LegoRaceCar::FUN_10012e00()`

* Implement `Doors::VTable0xcc`

* Address review comments, part 1

* Address review comments, part 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-23 12:33:15 -07:00
Christian Semmler
e56ac9ab55
Implement/match LegoBuildingManager::FUN_10030630 (#1164) 2024-11-22 23:08:23 +01:00
jonschz
5be9b343c4
Implement LegoJetskiRaceActor::VTable0x6c, add BETA10 annotations (#1160)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-19 16:20:27 +01:00
jonschz
6431405e92
Implement parts of LegoJetskiRaceActor (#1159)
* Implement part of LegoJetskiRaceActor

* Fix linter errors

* Update legojetskiraceactor.cpp

Fix minor incorrectness

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-18 20:32:48 +01:00
jonschz
fe8e56ba47
Finish JetskiRace (#1158)
* Implement `JetskiRace::HandlePathStruct`

* Implement `JetskiRace::FUN_10016930`

* Cleanup, add BETA10

* Match HandlePathStruct

* Address review comments

* Address another review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-11-16 20:24:03 +01:00
Christian Semmler
b4b28cf32e
Implement/match LegoPlantManager::Tickle (#1157) 2024-11-16 00:25:49 +01:00
Christian Semmler
3383ae646f
Implement/match LegoBuildingManager::Tickle (#1156) 2024-11-15 22:51:46 +01:00
Christian Semmler
ff0ef96782
Implement/match LegoBuildingManager::FUN_10030030 (#1155) 2024-11-15 19:24:41 +01:00
Christian Semmler
63fee4d11d
Implement/match LegoAnimNodeData::SetName (#1154) 2024-11-15 19:15:33 +01:00
Christian Semmler
93c640a45f
Implement/match PickEntity (#1153)
* Implement/match PickEntity

* Rename function
2024-11-15 18:35:53 +01:00
Christian Semmler
62f09570b0
Implement/match RotateY (#1152) 2024-11-15 18:28:26 +01:00
Christian Semmler
2e08748551
Implement/match RaceCar (#1151) 2024-11-15 18:19:15 +01:00
Christian Semmler
db502fcbda
Fix clang-format (#1150)
* Fix clang-format

* Add back format.yml

* Remove python format
2024-11-14 21:53:13 +01:00
jonschz
71a7498481
Implement most of JetskiRace, add BETA10 annotations (#1149)
* Implement most of `JetskiRace`, add BETA10 annotations

* Fix declaration order issue

* Clean up FUN_10012de0

* Fix regression

* Address review comments

* Address another review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-14 21:42:38 +01:00
Christian Semmler
8e23bfb266
Implement/match some Act2Actor functions (#1148) 2024-11-11 19:36:36 +01:00
Christian Semmler
71a1c51596
Implement/match LegoAct2::Escape (#1147)
* Implement/match LegoAct2::Escape

* Match empty function
2024-11-11 19:30:34 +01:00
Christian Semmler
bebe780c77
Implement/match LegoAct2::Create (#1146) 2024-11-11 18:48:45 +01:00
jonschz
6cda0d95c7
Complete LegoCarBuild (#1144)
* Complete `LegoCarBuild`

* Fix match error

* Address review comments

* Fix regression

* Fix minor sign comparison issue

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-11 15:44:03 +01:00
Christian Semmler
26f8dd1a6a
Match LegoCarBuild::Tickle (#1145) 2024-11-10 23:23:47 +01:00
Christian Semmler
cd261b9518
Refactor/improve matches in Act1State (#1143)
* Refactor/improve matches in Act1State

* Fix naming
2024-11-10 22:47:12 +01:00
Christian Semmler
5d3d66965d
Implement/match Act1State::PlaceActors and related (#1142)
* Implement/match Act1State::PlaceActors and related

* Fix naming
2024-11-10 21:26:48 +01:00
Christian Semmler
86a8bad545
Implement/match RegistrationBook::FUN_100778c0 (#1140) 2024-11-10 17:18:36 +01:00
Christian Semmler
40159b43c7
Implement/match HistoryBook::~HistoryBook (#1139) 2024-11-10 17:07:48 +01:00
Christian Semmler
0b94b4803b
Implement/match Act2GenActor::VTable0x94 (#1138) 2024-11-10 16:43:07 +01:00
Christian Semmler
2c10c8e344
Implement/match Doors::VTable0x70 and Doors::ParseAction (#1137)
* Implement/match Doors::VTable0x70 and Doors::ParseAction

* Fix
2024-11-09 22:54:17 +01:00
Joshua Peisach
f4ab226946
Implement Doors::VTable0x94 (#1136)
* Implement Doors::VTable0x94

* Match function

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-11-09 18:03:01 +01:00
jonschz
c65bc67e3d
Implement FUN_10025720() and others (#1134)
* Implement `FUN_10025720()` and others

* Address review comments, get 100 %

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-05 21:33:51 +01:00
Christian Semmler
1badadebaa
Implement/match LegoPathActor::UpdatePlane (#1133) 2024-11-03 19:28:35 +01:00
Christian Semmler
d8412a4697
Implement/match Act1State::RemoveActors (#1132)
* Implement/match Act1State::RemoveActors

* Fix annotation
2024-11-03 19:06:09 +01:00
Christian Semmler
040c97d92a
Implement/match Act1State::PlayCptClickDialogue (#1131) 2024-11-03 17:59:21 +01:00