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@ -249,7 +249,7 @@ void LegoCharacterManager::FUN_10083f10(LegoROI* p_roi)
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LegoCharacterMap::iterator it;
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for (it = m_characters->begin(); it != m_characters->end(); it++) {
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LegoCharacter* character = (*it).second;
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character = (*it).second;
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if (character->m_roi == p_roi) {
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if (character->RemoveRef() == 0) {
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