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@ -252,39 +252,26 @@ void LegoCharacterManager::FUN_10083f10(LegoROI* p_roi)
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LegoCharacter* character = (*it).second;
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if (character->m_roi == p_roi) {
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if (character->RemoveRef() != 0) {
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return;
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if (character->RemoveRef() == 0) {
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LegoEntity* entity = character->m_roi->GetEntity();
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if (entity != NULL) {
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entity->SetROI(NULL, FALSE, FALSE);
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}
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RemoveROI(character->m_roi);
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delete[] const_cast<char*>((*it).first);
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delete (*it).second;
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m_characters->erase(it);
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if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_bit2)) {
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entity->ClearFlag(LegoEntity::c_bit2);
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delete entity;
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}
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}
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LegoEntity* entity = character->m_roi->GetEntity();
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if (entity != NULL) {
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entity->SetROI(NULL, FALSE, FALSE);
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}
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RemoveROI(character->m_roi);
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delete[] const_cast<char*>((*it).first);
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delete (*it).second;
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m_characters->erase(it);
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if (entity == NULL) {
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return;
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}
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if (!entity->GetFlagsIsSet(LegoEntity::c_bit2)) {
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return;
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}
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entity->ClearFlag(LegoEntity::c_bit2);
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if (entity == NULL) {
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return;
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}
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delete entity;
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return;
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}
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}
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