Rename files

This commit is contained in:
Christian Semmler 2025-01-03 12:21:55 -07:00
parent 60bc264bff
commit f7d13683d0
7 changed files with 7 additions and 7 deletions

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@ -3,8 +3,8 @@
#include "decomp.h" #include "decomp.h"
#include "realtime/vector.h" #include "realtime/vector.h"
#include "realtime/vector2d.h" #include "realtime/vector2d.inl.h"
#include "realtime/vector3d.h" #include "realtime/vector3d.inl.h"
// VTABLE: LEGO1 0x100d4488 // VTABLE: LEGO1 0x100d4488
// VTABLE: BETA10 0x101b84d0 // VTABLE: BETA10 0x101b84d0

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@ -3,8 +3,8 @@
#include "decomp.h" #include "decomp.h"
#include "realtime/matrix.h" #include "realtime/matrix.h"
#include "realtime/matrix4d.h" #include "realtime/matrix4d.inl.h"
#include "realtime/vector4d.h" #include "realtime/vector4d.inl.h"
// VTABLE: LEGO1 0x100d41e8 // VTABLE: LEGO1 0x100d41e8
// VTABLE: BETA10 0x101bab78 // VTABLE: BETA10 0x101bab78

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@ -2,7 +2,7 @@
#define MXMATRIX_H #define MXMATRIX_H
#include "realtime/matrix.h" #include "realtime/matrix.h"
#include "realtime/matrix4d.h" #include "realtime/matrix4d.inl.h"
// VTABLE: LEGO1 0x100d4300 // VTABLE: LEGO1 0x100d4300
// VTABLE: BETA10 0x101b82e0 // VTABLE: BETA10 0x101b82e0
@ -37,6 +37,6 @@ class MxMatrix : public Matrix4 {
}; };
// Must be included here for correct ordering in binary // Must be included here for correct ordering in binary
#include "realtime/vector4d.h" #include "realtime/vector4d.inl.h"
#endif // MXMATRIX_H #endif // MXMATRIX_H

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@ -2,7 +2,7 @@
#define VECTOR3D_H #define VECTOR3D_H
#include "vector.h" #include "vector.h"
#include "vector2d.h" #include "vector2d.inl.h"
// FUNCTION: LEGO1 0x10002270 // FUNCTION: LEGO1 0x10002270
// FUNCTION: BETA10 0x10011350 // FUNCTION: BETA10 0x10011350