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95 % VTable0xcc
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@ -95,7 +95,7 @@ MxU32 SkateBoard::VTable0xcc()
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// TODO: If this is correct, then the signature of the AnimationManager calls are wrong.
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// float data[3];
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Matrix4 stuff = this->m_roi->GetLocal2World();
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Vector3 vec = Vector3(&stuff[0][0]);
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Vector3 vec = Vector3(&stuff[3][0]);
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// MxBool puVar11 = (MxBool) 0xf4;
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AnimationManager()->FUN_10064670((int)&vec);
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AnimationManager()->FUN_10064740((int)&vec);
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