92 percent

This commit is contained in:
jonschz 2024-05-01 07:50:19 +02:00
parent a0498a983d
commit b6216b2f76

View File

@ -77,7 +77,7 @@ MxU32 SkateBoard::VTable0xcc()
}
FUN_10015820(TRUE, 0);
((Isle*) GetWorld())->SetDestLocation(LegoGameState::Area::e_skateboard);
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_skateboard);
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 0x32, FALSE, TRUE);
if (GameState()->GetActorId() != CurrentActor()->GetActorId()) {
if (!CurrentActor()->IsA("SkateBoard")) {
@ -98,7 +98,7 @@ MxU32 SkateBoard::VTable0xcc()
Vector3 vec = Vector3(&stuff[0][0]);
// MxBool puVar11 = (MxBool) 0xf4;
AnimationManager()->FUN_10064670((int)&vec);
AnimationManager()->FUN_10064670((int)&vec);
AnimationManager()->FUN_10064740((int)&vec);
return 1;
}