diff --git a/LEGO1/lego/legoomni/src/actors/skateboard.cpp b/LEGO1/lego/legoomni/src/actors/skateboard.cpp index bec18a20..7ca0411a 100644 --- a/LEGO1/lego/legoomni/src/actors/skateboard.cpp +++ b/LEGO1/lego/legoomni/src/actors/skateboard.cpp @@ -77,7 +77,7 @@ MxU32 SkateBoard::VTable0xcc() } FUN_10015820(TRUE, 0); - ((Isle*) GetWorld())->SetDestLocation(LegoGameState::Area::e_skateboard); + ((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::Area::e_skateboard); TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 0x32, FALSE, TRUE); if (GameState()->GetActorId() != CurrentActor()->GetActorId()) { if (!CurrentActor()->IsA("SkateBoard")) { @@ -98,7 +98,7 @@ MxU32 SkateBoard::VTable0xcc() Vector3 vec = Vector3(&stuff[0][0]); // MxBool puVar11 = (MxBool) 0xf4; AnimationManager()->FUN_10064670((int)&vec); - AnimationManager()->FUN_10064670((int)&vec); + AnimationManager()->FUN_10064740((int)&vec); return 1; }