Rename for consistency

This commit is contained in:
Christian Semmler 2023-10-11 06:14:43 -04:00
parent b9127476db
commit e33ccbe122
2 changed files with 5 additions and 5 deletions

View File

@ -411,13 +411,13 @@ void MxVector4::EqualsScalar(float *p_value)
} }
// OFFSET: LEGO1 0x10002ae0 // OFFSET: LEGO1 0x10002ae0
void MxVector4::SetMatrixProductWrapper(MxVector4 *p_a, float *p_b) void MxVector4::SetMatrixProduct(MxVector4 *p_a, float *p_b)
{ {
SetMatrixProduct(p_a->m_data, p_b); SetMatrixProductImpl(p_a->m_data, p_b);
} }
// OFFSET: LEGO1 0x10002a40 // OFFSET: LEGO1 0x10002a40
void MxVector4::SetMatrixProduct(float *p_vec, float *p_mat) void MxVector4::SetMatrixProductImpl(float *p_vec, float *p_mat)
{ {
m_data[0] = m_data[0] =
p_vec[0] * p_mat[0] + p_vec[1] * p_mat[4] + p_vec[0] * p_mat[0] + p_vec[1] * p_mat[4] +

View File

@ -125,8 +125,8 @@ class MxVector4 : public MxVector3
void EqualsScalar(float *p_value); void EqualsScalar(float *p_value);
// vtable + 0x84 // vtable + 0x84
virtual void SetMatrixProductWrapper(MxVector4 *p_a, float *p_b); virtual void SetMatrixProduct(MxVector4 *p_a, float *p_b);
virtual void SetMatrixProduct(float *p_vec, float *p_mat); virtual void SetMatrixProductImpl(float *p_vec, float *p_mat);
virtual MxResult NormalizeQuaternion(); virtual MxResult NormalizeQuaternion();
virtual void UnknownQuaternionOp(MxVector4 *p_a, MxVector4 *p_b); virtual void UnknownQuaternionOp(MxVector4 *p_a, MxVector4 *p_b);
}; };