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@ -29,7 +29,7 @@ class LegoPlantManager : public MxCore {
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void FUN_100263a0(undefined4 p_und);
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void FUN_100263a0(undefined4 p_und);
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void Write(LegoStorage* p_storage);
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void Write(LegoStorage* p_storage);
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MxResult Read(LegoStorage* p_storage);
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MxResult Read(LegoStorage* p_storage);
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MxBool FUN_100269e0(LegoEntity* p_entity);
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MxBool SwitchVariant(LegoEntity* p_entity);
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MxBool SwitchSound(LegoEntity* p_entity);
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MxBool SwitchSound(LegoEntity* p_entity);
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MxU32 FUN_10026b70(LegoEntity* p_entity);
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MxU32 FUN_10026b70(LegoEntity* p_entity);
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MxU32 FUN_10026ba0(LegoEntity* p_entity, MxBool);
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MxU32 FUN_10026ba0(LegoEntity* p_entity, MxBool);
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@ -50,7 +50,7 @@ MxResult LegoPlantManager::Read(LegoStorage* p_storage)
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}
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}
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// STUB: LEGO1 0x100269e0
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// STUB: LEGO1 0x100269e0
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MxBool LegoPlantManager::FUN_100269e0(LegoEntity* p_entity)
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MxBool LegoPlantManager::SwitchVariant(LegoEntity* p_entity)
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{
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{
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// TODO
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// TODO
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return FALSE;
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return FALSE;
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@ -330,7 +330,7 @@ void LegoEntity::SwitchVariant()
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case e_unk1:
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case e_unk1:
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break;
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break;
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case e_plant:
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case e_plant:
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PlantManager()->FUN_100269e0(this);
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PlantManager()->SwitchVariant(this);
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break;
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break;
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case e_building:
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case e_building:
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BuildingManager()->SwitchVariant(this);
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BuildingManager()->SwitchVariant(this);
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