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@ -15,15 +15,15 @@ class LegoPathBoundary;
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// SIZE 0x2c
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struct LegoBuildingInfo {
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enum {
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c_bit1 = 0x01,
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c_bit2 = 0x02,
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c_hasVariants = 0x01,
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c_playSound = 0x02,
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c_bit3 = 0x04,
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c_bit4 = 0x08
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};
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LegoEntity* m_entity; // 0x00
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const char* m_hausName; // 0x04
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MxU32 m_cycle1; // 0x08
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MxU32 m_sound; // 0x08
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MxU32 m_cycle2; // 0x0c
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MxU8 m_cycle3; // 0x10
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MxS8 m_unk0x11; // 0x11
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@ -193,7 +193,7 @@ LegoBuildingInfo g_buildingInfoInit[16] = {
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// clang-format on
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// GLOBAL: LEGO1 0x100f3738
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MxU32 g_buildingCycle1Length = 6;
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MxU32 g_maxSound = 6;
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// GLOBAL: LEGO1 0x100f373c
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MxU32 g_cycleLengthOffset1 = 0x3c;
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@ -330,7 +330,7 @@ MxResult LegoBuildingManager::Write(LegoStorage* p_storage)
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for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
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LegoBuildingInfo* info = &g_buildingInfo[i];
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if (p_storage->Write(&info->m_cycle1, sizeof(info->m_cycle1)) != SUCCESS) {
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if (p_storage->Write(&info->m_sound, sizeof(info->m_sound)) != SUCCESS) {
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goto done;
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}
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if (p_storage->Write(&info->m_cycle2, sizeof(info->m_cycle2)) != SUCCESS) {
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@ -363,7 +363,7 @@ MxResult LegoBuildingManager::Read(LegoStorage* p_storage)
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for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
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LegoBuildingInfo* info = &g_buildingInfo[i];
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if (p_storage->Read(&info->m_cycle1, sizeof(info->m_cycle1)) != SUCCESS) {
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if (p_storage->Read(&info->m_sound, sizeof(info->m_sound)) != SUCCESS) {
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goto done;
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}
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if (p_storage->Read(&info->m_cycle2, sizeof(info->m_cycle2)) != SUCCESS) {
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@ -449,7 +449,7 @@ MxBool LegoBuildingManager::SwitchVariant(LegoEntity* p_entity)
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LegoBuildingInfo* info = GetInfo(p_entity);
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if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit1 && info->m_unk0x11 == -1) {
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if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasVariants && info->m_unk0x11 == -1) {
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LegoROI* roi = p_entity->GetROI();
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if (++m_nextVariant >= sizeOfArray(g_buildingInfoHausName)) {
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m_nextVariant = 0;
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@ -476,11 +476,11 @@ MxBool LegoBuildingManager::SwitchSound(LegoEntity* p_entity)
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MxBool result = FALSE;
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LegoBuildingInfo* info = GetInfo(p_entity);
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if (info != NULL && info->m_flags & LegoBuildingInfo::c_bit2) {
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info->m_cycle1++;
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if (info != NULL && info->m_flags & LegoBuildingInfo::c_playSound) {
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info->m_sound++;
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if (info->m_cycle1 >= g_buildingCycle1Length) {
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info->m_cycle1 = 0;
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if (info->m_sound >= g_maxSound) {
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info->m_sound = 0;
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}
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result = TRUE;
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@ -548,7 +548,7 @@ MxU32 LegoBuildingManager::FUN_1002ff40(LegoEntity* p_entity, MxBool p_state)
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{
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LegoBuildingInfo* info = GetInfo(p_entity);
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if (info == NULL || !(info->m_flags & LegoBuildingInfo::c_bit2)) {
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if (info == NULL || !(info->m_flags & LegoBuildingInfo::c_playSound)) {
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return 0;
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}
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@ -557,7 +557,7 @@ MxU32 LegoBuildingManager::FUN_1002ff40(LegoEntity* p_entity, MxBool p_state)
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}
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if (info != NULL) {
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return info->m_cycle1 + g_cycleLengthOffset1;
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return info->m_sound + g_cycleLengthOffset1;
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}
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return 0;
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