Improve matches

This commit is contained in:
Christian Semmler 2024-03-12 13:13:58 -04:00
parent 3309d3ee86
commit c71f0e3fe1
4 changed files with 28 additions and 25 deletions

View File

@ -449,7 +449,7 @@ LegoResult LegoAnimNodeData::CreateLocalTransform(LegoFloat p_time, Matrix4& p_m
// FUNCTION: LEGO1 0x100a0600
inline void LegoAnimNodeData::GetTranslation(
LegoU32 p_numTranslationKeys,
LegoU16 p_numTranslationKeys,
LegoTranslationKey* p_translationKeys,
LegoFloat p_time,
Matrix4& p_matrix,
@ -513,7 +513,7 @@ inline void LegoAnimNodeData::GetTranslation(
// FUNCTION: LEGO1 0x100a06f0
/*inline*/ void LegoAnimNodeData::GetRotation(
LegoU32 p_numRotationKeys,
LegoU16 p_numRotationKeys,
LegoRotationKey* p_rotationKeys,
LegoFloat p_time,
Matrix4& p_matrix,
@ -576,7 +576,7 @@ inline void LegoAnimNodeData::GetTranslation(
}
inline void LegoAnimNodeData::GetScale(
LegoU32 p_numScaleKeys,
LegoU16 p_numScaleKeys,
LegoScaleKey* p_scaleKeys,
LegoFloat p_time,
Matrix4& p_matrix,

View File

@ -133,21 +133,21 @@ class LegoAnimNodeData : public LegoTreeNodeData {
LegoBool FUN_100a0990(LegoTime p_time) { return FUN_100a0990((LegoFloat) p_time); }
inline static void GetTranslation(
LegoU32 p_numTranslationKeys,
LegoU16 p_numTranslationKeys,
LegoTranslationKey* p_translationKeys,
LegoFloat p_time,
Matrix4& p_matrix,
LegoU32& p_old_index
);
/*inline*/ static void GetRotation(
LegoU32 p_numRotationKeys,
LegoU16 p_numRotationKeys,
LegoRotationKey* p_rotationKeys,
LegoFloat p_time,
Matrix4& p_matrix,
LegoU32& p_old_index
);
inline static void GetScale(
LegoU32 p_numScaleKeys,
LegoU16 p_numScaleKeys,
LegoScaleKey* p_scaleKeys,
LegoFloat p_time,
Matrix4& p_matrix,

View File

@ -18,6 +18,9 @@
// LIBRARY: LEGO1 0x1008b020
// ___CxxFrameHandler
// LIBRARY: LEGO1 0x1008b3dc
// __CIacos
// LIBRARY: LEGO1 0x1008b400
// _atol

View File

@ -124,46 +124,46 @@ inline int UnknownMx4DPointFloat::FUN_100040a0(Vector4& p_v, float p_f)
undefined4 state = m_unk0x30;
if (state == 1) {
p_v.EqualsImpl(m_unk0x00.GetData());
p_v[3] = acos(p_v[3]) * (1 - p_f) * 2.0;
p_v = m_unk0x00;
p_v[3] = (1.0 - p_f) * acos(p_v[3]) * 2.0;
return p_v.NormalizeQuaternion();
}
else if (state == 2) {
p_v.EqualsImpl(m_unk0x18.GetData());
p_v[3] = acos(p_v[3]) * p_f * 2.0;
p_v = m_unk0x18;
p_v[3] = p_f * acos(p_v[3]) * 2.0;
return p_v.NormalizeQuaternion();
}
else if (state == 3) {
double d1 = p_v.Dot(&m_unk0x00, &m_unk0x18), d2;
double d1 = p_v.Dot(&m_unk0x00, &m_unk0x18);
double d2;
if (d1 + 1 > 0.00001) {
if (1 - d1 > 0.00001) {
if (d1 + 1.0 > 0.00001) {
if (1.0 - d1 > 0.00001) {
double d = acos(d1);
sin(d);
d1 = sin((1 - p_f) * d) / sin(d);
d2 = sin(p_f * d) / sin(d);
}
else {
d1 = 1 - p_f;
d1 = 1.0 - p_f;
d2 = p_f;
}
for (int i = 0; i < 4; i++) {
p_v[i] = m_unk0x18[i] * d2 + m_unk0x00[i] * d1;
}
return 0;
}
else {
p_v[0] = -m_unk0x00[1];
p_v[1] = m_unk0x00[1];
p_v[2] = -m_unk0x00[3];
p_v[3] = m_unk0x00[2];
d1 = sin((1.0 - p_f) * 1.570796326794895);
d2 = sin(p_f * 1.570796326794895);
p_v[0] = -m_unk0x00[1];
p_v[1] = m_unk0x00[1];
p_v[2] = -m_unk0x00[3];
p_v[3] = m_unk0x00[2];
d1 = sin((1 - p_f) * 1.570796326794895);
d2 = sin(p_f * 1.570796326794895);
for (int i = 0; i < 3; i++) {
p_v[i] = m_unk0x00[i] * d1 + p_v[i] * d2;
for (int i = 0; i < 3; i++) {
p_v[i] = m_unk0x00[i] * d1 + p_v[i] * d2;
}
}
return 0;