mirror of
https://github.com/isledecomp/isle.git
synced 2026-01-16 21:11:15 +00:00
Clang-format of legoroi
This commit is contained in:
parent
cbd5a90503
commit
bf76930f82
@ -679,7 +679,8 @@ LegoU32 LegoROI::Intersect(
|
|||||||
float intersectionDistance = p_rayDirection.Dot(p_rayDirection, boxFacePlanes[i]);
|
float intersectionDistance = p_rayDirection.Dot(p_rayDirection, boxFacePlanes[i]);
|
||||||
|
|
||||||
if (intersectionDistance >= 0.01 || intersectionDistance < -0.01) {
|
if (intersectionDistance >= 0.01 || intersectionDistance < -0.01) {
|
||||||
intersectionDistance = -((boxFacePlanes[i][3] + rayOrigin.Dot(rayOrigin, boxFacePlanes[i])) / intersectionDistance);
|
intersectionDistance =
|
||||||
|
-((boxFacePlanes[i][3] + rayOrigin.Dot(rayOrigin, boxFacePlanes[i])) / intersectionDistance);
|
||||||
|
|
||||||
if (intersectionDistance >= 0.0f && intersectionDistance <= p_rayLength) {
|
if (intersectionDistance >= 0.0f && intersectionDistance <= p_rayLength) {
|
||||||
Mx3DPointFloat intersectionPoint(p_rayDirection);
|
Mx3DPointFloat intersectionPoint(p_rayDirection);
|
||||||
@ -689,7 +690,8 @@ LegoU32 LegoROI::Intersect(
|
|||||||
LegoS32 j;
|
LegoS32 j;
|
||||||
for (j = 0; j < 6; j++) {
|
for (j = 0; j < 6; j++) {
|
||||||
if (i != j && i - j != 3 && j - i != 3) {
|
if (i != j && i - j != 3 && j - i != 3) {
|
||||||
if (boxFacePlanes[j][3] + intersectionPoint.Dot(intersectionPoint, boxFacePlanes[j]) < 0.0f) {
|
if (boxFacePlanes[j][3] + intersectionPoint.Dot(intersectionPoint, boxFacePlanes[j]) <
|
||||||
|
0.0f) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user