Clang-format of legoracespecial

This commit is contained in:
Sebastian Mischke 2026-01-05 12:24:33 +01:00
parent cb989428bf
commit cbd5a90503

View File

@ -456,14 +456,8 @@ inline MxU32 LegoCarRaceActor::VTable0x6c(
LegoROI* firstROI = (LegoROI*) co->front();
if (firstROI->Intersect(
p_v1,
p_v2,
p_f1,
p_f2,
p_v3,
m_collideBox && actor->GetCollideBox()
)) {
if (firstROI
->Intersect(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
HitActor(actor, TRUE);
if (actor->HitActor(this, FALSE) < 0) {
@ -476,14 +470,8 @@ inline MxU32 LegoCarRaceActor::VTable0x6c(
LegoROI* lastROI = (LegoROI*) co->back();
if (lastROI->Intersect(
p_v1,
p_v2,
p_f1,
p_f2,
p_v3,
m_collideBox && actor->GetCollideBox()
)) {
if (lastROI
->Intersect(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
HitActor(actor, TRUE);
if (actor->HitActor(this, FALSE) < 0) {