Match LegoAnimActor::SetWorldSpeed

This commit is contained in:
Christian Semmler 2024-03-26 07:11:43 -04:00
parent 33e95224ca
commit bbced78eb3
3 changed files with 1238 additions and 11 deletions

View File

@ -153,20 +153,15 @@ void LegoAnimActor::SetWorldSpeed(MxFloat p_worldSpeed)
else {
m_worldSpeed = p_worldSpeed;
}
MxU32 size;
if (m_animMaps.begin() && (size = m_animMaps.size())) {
if (m_animMaps.size() > 0) {
m_curAnim = 0;
if (m_worldSpeed >= m_animMaps[(m_animMaps.begin() ? size : 0) - 1]->m_unk0x00) {
if (!m_animMaps.begin()) {
m_curAnim = -1;
}
else {
m_curAnim = size - 1;
}
return;
if (m_worldSpeed >= m_animMaps[m_animMaps.size() - 1]->m_unk0x00) {
m_curAnim = m_animMaps.size() - 1;
}
else {
for (MxU32 i = 0; m_animMaps.begin() && i < size; i++) {
for (MxU32 i = 0; i < m_animMaps.size(); i++) {
if (m_worldSpeed <= m_animMaps[i]->m_unk0x00) {
m_curAnim = i;
break;

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