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Add Act2Brick::Create
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@ -31,7 +31,7 @@ class Act2Brick : public LegoPathActor {
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// SYNTHETIC: LEGO1 0x1007a450
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// Act2Brick::`scalar deleting destructor'
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MxResult FUN_1007a4e0(undefined4 p_param1);
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MxResult Create(MxS32 p_index);
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void Remove();
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void FUN_1007a670(MxMatrix& p_param1, MxMatrix& p_param2, LegoPathBoundary* p_boundary);
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void PlayWhistleSound();
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@ -39,6 +39,7 @@ class Act2Brick : public LegoPathActor {
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void Mute(MxBool p_muted);
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private:
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static LegoChar* g_lodNames[];
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static MxLong g_lastHitActorTime;
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LegoCacheSound* m_whistleSound; // 0x154
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@ -16,6 +16,10 @@
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DECOMP_SIZE_ASSERT(Act2Brick, 0x194)
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// GLOBAL: LEGO1 0x100f7a38
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LegoChar* Act2Brick::g_lodNames[] =
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{"xchbase1", "xchblad1", "xchseat1", "xchtail1", "xhback1", "xhljet1", "xhmidl1", "xhmotr1", "xhsidl1", "xhsidr1"};
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// GLOBAL: LEGO1 0x100f7a60
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MxLong Act2Brick::g_lastHitActorTime = 0;
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@ -33,11 +37,33 @@ Act2Brick::~Act2Brick()
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TickleManager()->UnregisterClient(this);
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}
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// STUB: LEGO1 0x1007a4e0
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// STUB: BETA10 0x10012ad5
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MxResult Act2Brick::FUN_1007a4e0(undefined4 p_param1)
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// FUNCTION: LEGO1 0x1007a4e0
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// FUNCTION: BETA10 0x10012ad5
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MxResult Act2Brick::Create(MxS32 p_index)
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{
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// TODO
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if (m_roi != NULL) {
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return FAILURE;
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}
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char name[12];
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sprintf(name, "chbrick%d", p_index);
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m_roi = CharacterManager()->CreateAutoROI(name, g_lodNames[p_index], FALSE);
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BoundingSphere sphere = m_roi->GetBoundingSphere();
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sphere.Center()[1] -= 0.3;
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if (p_index < 6) {
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sphere.Radius() = m_roi->GetBoundingSphere().Radius() * 0.5f;
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}
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else {
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sphere.Radius() = m_roi->GetBoundingSphere().Radius() * 2.0f;
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}
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m_roi->SetBoundingSphere(sphere);
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m_roi->SetEntity(this);
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CurrentWorld()->Add(this);
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m_unk0x164 = 1;
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return SUCCESS;
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}
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@ -642,7 +642,7 @@ MxLong LegoAct2::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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m_unk0x10d0 = 0;
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if (m_unk0x10c0 < 6) {
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m_bricks[m_unk0x10c0].FUN_1007a4e0(m_unk0x10c0);
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m_bricks[m_unk0x10c0].Create(m_unk0x10c0);
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m_unk0x10c0++;
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}
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