Fix function location

This commit is contained in:
Christian Semmler 2024-02-04 12:26:23 -05:00
parent a9c54b35cd
commit 9e45a0ffdd
2 changed files with 7 additions and 7 deletions

View File

@ -36,8 +36,8 @@ class LegoPathController : public MxCore {
virtual void Destroy(); // vtable+0x18 virtual void Destroy(); // vtable+0x18
undefined4 FUN_10046770(IslePathActor* p_actor); undefined4 FUN_10046770(IslePathActor* p_actor);
void Enable(MxBool p_enable);
MxS32 FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value); MxS32 FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
void Enable(MxBool p_enable);
}; };
#endif // LEGOPATHCONTROLLER_H #endif // LEGOPATHCONTROLLER_H

View File

@ -31,14 +31,14 @@ undefined4 LegoPathController::FUN_10046770(IslePathActor* p_actor)
return 0; return 0;
} }
// STUB: LEGO1 0x10046be0
void LegoPathController::Enable(MxBool p_enable)
{
// TODO
}
// STUB: LEGO1 0x10046b30 // STUB: LEGO1 0x10046b30
MxS32 LegoPathController::FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value) MxS32 LegoPathController::FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value)
{ {
return 0; return 0;
} }
// STUB: LEGO1 0x10046be0
void LegoPathController::Enable(MxBool p_enable)
{
// TODO
}