Move function

This commit is contained in:
Christian Semmler 2024-02-04 12:25:29 -05:00
parent 2434427c1c
commit a9c54b35cd
2 changed files with 7 additions and 7 deletions

View File

@ -35,8 +35,8 @@ class LegoPathController : public MxCore {
virtual void VTable0x14(); // vtable+0x14
virtual void Destroy(); // vtable+0x18
void Enable(MxBool p_enable);
undefined4 FUN_10046770(IslePathActor* p_actor);
void Enable(MxBool p_enable);
MxS32 FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
};

View File

@ -25,18 +25,18 @@ MxResult LegoPathController::Tickle()
return SUCCESS;
}
// STUB: LEGO1 0x10046be0
void LegoPathController::Enable(MxBool p_enable)
{
// TODO
}
// STUB: LEGO1 0x10046770
undefined4 LegoPathController::FUN_10046770(IslePathActor* p_actor)
{
return 0;
}
// STUB: LEGO1 0x10046be0
void LegoPathController::Enable(MxBool p_enable)
{
// TODO
}
// STUB: LEGO1 0x10046b30
MxS32 LegoPathController::FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value)
{