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previous 86 was bugged, unfortunately
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parent
8e4ae31e0c
commit
9e2fd0d279
@ -97,21 +97,18 @@ MxU32 SkateBoard::VTable0xd0()
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void SkateBoard::FUN_10010510()
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void SkateBoard::FUN_10010510()
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{
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{
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char *pcVar1;
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char *pcVar1;
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IslePathActor *pMVar2;
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if (*(int *)(this->m_unk0x164 + 0x18) != 3) {
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if (*(int *)(m_unk0x164 + 0x18) != 3) {
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PlayMusic(JukeboxScript::c_BeachBlvd_Music);
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PlayMusic(JukeboxScript::c_BeachBlvd_Music);
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pcVar1 = (char *)(this->m_unk0x164 + 0x22);
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pcVar1 = (char *)(m_unk0x164 + 0x22);
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if (*pcVar1 == '\0') {
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if (*pcVar1 == '\0') {
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*pcVar1 = '\x01';
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*pcVar1 = '\x01';
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pMVar2 = CurrentActor();
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MxMatrix x = MxMatrix(CurrentActor()->GetROI()->GetLocal2World());
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MxMatrix x = MxMatrix(pMVar2->GetROI()->GetLocal2World());
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float xs = x[2][0] * 2.5;
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float** local_48 = (float**)x.GetData();
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float y = x[2][1] + 0.2;
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float xs = local_48[2][0] * 2.5;
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float z = x[2][2] * 2.5;
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float y = local_48[2][1] + 0.2;
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float z = local_48[2][2] * 2.5;
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x.TranslateBy(&xs, &y, &z);
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x.TranslateBy(&xs, &y, &z);
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AnimationManager()->FUN_10060dc0(IsleScript::c_sns008in_RunAnim, (MxMatrix*)&local_48,'\x01','\0',NULL,0,1,1,'\x01');
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AnimationManager()->FUN_10060dc0(IsleScript::c_sns008in_RunAnim, &x,'\x01','\0',NULL,0,TRUE,TRUE,'\x01');
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}
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}
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}
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}
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return;
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return;
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