Fix BETA10 annotation order

This commit is contained in:
jonschz 2024-06-30 22:29:22 +02:00
parent d2b3dea0e3
commit 8cb8d81e60

View File

@ -385,8 +385,8 @@ class Vector4 : public Vector3 {
friend class Mx4DPointFloat;
};
// FUNCTION: BETA10 0x10048ad0
// FUNCTION: LEGO1 0x10002b70
// FUNCTION: BETA10 0x10048ad0
inline int Vector4::NormalizeQuaternion()
{
float* v = m_data;
@ -408,8 +408,8 @@ inline static float QuaternionProductScalarPart(float* bDat, float* aDat)
return aDat[3] * bDat[3] - (aDat[0] * bDat[0] + aDat[2] * bDat[2] + aDat[1] * bDat[1]);
}
// FUNCTION: BETA10 0x10048c20
// FUNCTION: LEGO1 0x10002bf0
// FUNCTION: BETA10 0x10048c20
inline int Vector4::EqualsHamiltonProduct(Vector4* p_a, Vector4* p_b)
{
m_data[3] = QuaternionProductScalarPart(p_a->m_data, p_b->m_data);