Fix lightposition documentation in savegame.ksy

The variable accepts values "0" through "5" (6 sun positions),
not "1" or "2" as previously documented.
This commit is contained in:
Christian Semmler 2026-02-01 12:52:45 -08:00
parent 77bb4634b8
commit 838fdb19d2
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@ -104,7 +104,7 @@ types:
For backgroundcolor and tempBackgroundColor this is "set H S V" where For backgroundcolor and tempBackgroundColor this is "set H S V" where
H, S, V are HSV color values scaled 0-100 (not RGB). The game internally H, S, V are HSV color values scaled 0-100 (not RGB). The game internally
converts to RGB using ConvertHSVToRGB(). converts to RGB using ConvertHSVToRGB().
For lightposition this is a number "1" or "2". For lightposition this is a number "0" through "5" (6 sun positions).
instances: instances:
is_end_marker: is_end_marker:
value: name == "END_OF_VARIABLES" value: name == "END_OF_VARIABLES"