From 838fdb19d283eecc3706556c29ad2138f392145f Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Sun, 1 Feb 2026 12:52:45 -0800 Subject: [PATCH] Fix lightposition documentation in savegame.ksy The variable accepts values "0" through "5" (6 sun positions), not "1" or "2" as previously documented. --- docs/savegame.ksy | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/savegame.ksy b/docs/savegame.ksy index 50682556..745b2b39 100644 --- a/docs/savegame.ksy +++ b/docs/savegame.ksy @@ -104,7 +104,7 @@ types: For backgroundcolor and tempBackgroundColor this is "set H S V" where H, S, V are HSV color values scaled 0-100 (not RGB). The game internally converts to RGB using ConvertHSVToRGB(). - For lightposition this is a number "1" or "2". + For lightposition this is a number "0" through "5" (6 sun positions). instances: is_end_marker: value: name == "END_OF_VARIABLES"