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address review comments, part 1 [skip ci]
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7dc241176e
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@ -28,20 +28,19 @@ class RaceState : public LegoState {
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inline MxResult Serialize(LegoFile* p_legoFile)
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{
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if (p_legoFile->IsReadMode()) {
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p_legoFile->Read(&m_id, 1);
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p_legoFile->Read(&m_unk0x02, 2);
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p_legoFile->Read(&m_score, 2);
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p_legoFile->Read(&m_id, sizeof(m_id));
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p_legoFile->Read(&m_unk0x02, sizeof(m_unk0x02));
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p_legoFile->Read(&m_score, sizeof(m_score));
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}
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else if (p_legoFile->IsWriteMode()) {
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// A write variable needs to be used here, otherwise
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// the compiler aggresively optimizes the function
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MxS8 id = m_id;
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p_legoFile->Write(&id, 1);
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p_legoFile->Write(&id, sizeof(id));
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MxS16 unk0x02 = m_unk0x02;
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p_legoFile->Write(&unk0x02, 2);
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p_legoFile->Write(&unk0x02, sizeof(unk0x02));
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MxS16 score = m_score;
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p_legoFile->Write(&score, 2);
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p_legoFile->Write(&score, sizeof(score));
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}
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return SUCCESS;
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}
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@ -60,16 +60,14 @@ class LegoState : public MxCore {
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inline MxResult ReadFromFile(LegoFile* p_legoFile)
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{
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p_legoFile->Read(&m_nextIndex, 2);
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p_legoFile->Read(&m_nextIndex, sizeof(m_nextIndex));
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return SUCCESS;
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}
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inline MxResult WriteToFile(LegoFile* p_legoFile)
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{
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// A write variable needs to be used here, otherwise
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// the compiler aggresively optimizes the function
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MxS16 write = m_nextIndex;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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return SUCCESS;
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}
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@ -15,6 +15,28 @@ class PizzaMissionState : public LegoState {
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// SIZE 0x20
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struct Entry {
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public:
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inline MxResult WriteToFile(LegoFile* p_legoFile)
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{
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MxS16 unk0x06 = m_unk0x06;
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p_legoFile->Write(&unk0x06, sizeof(unk0x06));
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MxS16 unk0x14 = m_unk0x14;
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p_legoFile->Write(&unk0x14, sizeof(unk0x14));
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MxS16 unk0x16 = m_unk0x16;
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p_legoFile->Write(&unk0x16, sizeof(unk0x16));
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MxS16 score = m_score;
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p_legoFile->Write(&score, sizeof(score));
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return SUCCESS;
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}
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inline MxResult ReadFromFile(LegoFile* p_legoFile)
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{
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p_legoFile->Read(&m_unk0x06, sizeof(m_unk0x06));
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p_legoFile->Read(&m_unk0x14, sizeof(m_unk0x14));
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p_legoFile->Read(&m_unk0x16, sizeof(m_unk0x16));
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p_legoFile->Read(&m_score, sizeof(m_score));
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return SUCCESS;
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}
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undefined2 m_unk0x00; // 0x00
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MxU8 m_id; // 0x02
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undefined m_unk0x03[3]; // 0x03
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@ -26,30 +48,6 @@ class PizzaMissionState : public LegoState {
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MxS16 m_unk0x16; // 0x16
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MxS16 m_score; // 0x18
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undefined m_unk0x1a[6]; // 0x1a
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inline MxResult WriteToFile(LegoFile* p_legoFile)
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{
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// A write variable needs to be used here, otherwise
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// the compiler aggresively optimizes the function
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MxS16 unk0x06 = m_unk0x06;
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p_legoFile->Write(&unk0x06, 2);
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MxS16 unk0x14 = m_unk0x14;
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p_legoFile->Write(&unk0x14, 2);
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MxS16 unk0x16 = m_unk0x16;
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p_legoFile->Write(&unk0x16, 2);
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MxS16 score = m_score;
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p_legoFile->Write(&score, 2);
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return SUCCESS;
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}
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inline MxResult ReadFromFile(LegoFile* p_legoFile)
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{
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p_legoFile->Read(&m_unk0x06, 2);
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p_legoFile->Read(&m_unk0x14, 2);
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p_legoFile->Read(&m_unk0x16, 2);
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p_legoFile->Read(&m_score, 2);
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return SUCCESS;
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}
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};
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PizzaMissionState();
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@ -646,42 +646,42 @@ AmbulanceMissionState::AmbulanceMissionState()
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MxResult AmbulanceMissionState::Serialize(LegoFile* p_legoFile)
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{
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LegoState::Serialize(p_legoFile);
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if (p_legoFile->IsReadMode()) {
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p_legoFile->Read(&m_unk0x10, 2);
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p_legoFile->Read(&m_unk0x12, 2);
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p_legoFile->Read(&m_unk0x14, 2);
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p_legoFile->Read(&m_unk0x16, 2);
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p_legoFile->Read(&m_unk0x18, 2);
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p_legoFile->Read(&m_score1, 2);
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p_legoFile->Read(&m_score2, 2);
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p_legoFile->Read(&m_score3, 2);
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p_legoFile->Read(&m_score4, 2);
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p_legoFile->Read(&m_score5, 2);
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p_legoFile->Read(&m_unk0x10, sizeof(m_unk0x10));
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p_legoFile->Read(&m_unk0x12, sizeof(m_unk0x12));
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p_legoFile->Read(&m_unk0x14, sizeof(m_unk0x14));
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p_legoFile->Read(&m_unk0x16, sizeof(m_unk0x16));
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p_legoFile->Read(&m_unk0x18, sizeof(m_unk0x18));
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p_legoFile->Read(&m_score1, sizeof(m_score1));
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p_legoFile->Read(&m_score2, sizeof(m_score2));
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p_legoFile->Read(&m_score3, sizeof(m_score3));
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p_legoFile->Read(&m_score4, sizeof(m_score4));
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p_legoFile->Read(&m_score5, sizeof(m_score5));
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}
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else if (p_legoFile->IsWriteMode()) {
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// A write variable needs to be used here, otherwise
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// the compiler aggresively optimizes the function
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MxS16 write;
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write = m_unk0x10;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_unk0x12;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_unk0x14;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_unk0x16;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_unk0x18;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_score1;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_score2;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_score3;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_score4;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_score5;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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}
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return SUCCESS;
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}
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@ -120,6 +120,7 @@ MxResult PizzaMissionState::Serialize(LegoFile* p_legoFile)
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m_state[i].WriteToFile(p_legoFile);
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}
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}
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return SUCCESS;
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}
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@ -86,8 +86,6 @@ MxResult PizzeriaState::Serialize(LegoFile* p_legoFile)
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}
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}
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else {
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// A write variable needs to be used here, otherwise
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// the compiler aggresively optimizes the function
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for (MxS16 i = 0; i < 5; i++) {
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m_unk0x08[i].WriteToFile(p_legoFile);
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}
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@ -439,28 +439,28 @@ GasStationState::GasStationState()
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MxResult GasStationState::Serialize(LegoFile* p_legoFile)
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{
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LegoState::Serialize(p_legoFile);
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if (p_legoFile->IsWriteMode()) {
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// A write variable needs to be used here, otherwise
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// the compiler aggresively optimizes the function
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MxS16 write;
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write = m_unk0x18;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_unk0x1a;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_unk0x1c;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_unk0x1e;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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write = m_unk0x20;
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p_legoFile->Write(&write, 2);
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p_legoFile->Write(&write, sizeof(write));
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}
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else if (p_legoFile->IsReadMode()) {
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p_legoFile->Read(&m_unk0x18, 2);
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p_legoFile->Read(&m_unk0x1a, 2);
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p_legoFile->Read(&m_unk0x1c, 2);
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p_legoFile->Read(&m_unk0x1e, 2);
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p_legoFile->Read(&m_unk0x20, 2);
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p_legoFile->Read(&m_unk0x18, sizeof(m_unk0x18));
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p_legoFile->Read(&m_unk0x1a, sizeof(m_unk0x1a));
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p_legoFile->Read(&m_unk0x1c, sizeof(m_unk0x1c));
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p_legoFile->Read(&m_unk0x1e, sizeof(m_unk0x1e));
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p_legoFile->Read(&m_unk0x20, sizeof(m_unk0x20));
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}
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return SUCCESS;
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}
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@ -689,8 +689,6 @@ MxResult HospitalState::Serialize(LegoFile* p_legoFile)
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LegoState::Serialize(p_legoFile);
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if (p_legoFile->IsWriteMode()) {
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// A write variable needs to be used here, otherwise
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// the compiler aggresively optimizes the function
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MxS16 write;
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write = m_unk0x0c;
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