Remove obsolete inline keyword

This commit is contained in:
Christian Semmler 2025-01-03 11:47:14 -07:00
parent 3ac775d970
commit 686d9ba136

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@ -117,7 +117,7 @@ class Vector4 : public Vector3 {
public:
// FUNCTION: BETA10 0x10048780
inline Vector4(float* p_data) : Vector3(p_data) {}
Vector4(float* p_data) : Vector3(p_data) {}
// Some code initializes a Vector4 from a `const float*` source.
// Example: `LegoCarBuild::VTable0x6c`
@ -127,7 +127,7 @@ class Vector4 : public Vector3 {
// supporting the theory that this decompilation is correct.
// FUNCTION: BETA10 0x100701b0
inline Vector4(const float* p_data) : Vector3((float*) p_data) {}
Vector4(const float* p_data) : Vector3((float*) p_data) {}
inline void Clear() override; // vtable+0x2c
inline float LenSquared() const override; // vtable+0x40