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Remove obsolete inline keyword
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@ -117,7 +117,7 @@ class Vector4 : public Vector3 {
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public:
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// FUNCTION: BETA10 0x10048780
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inline Vector4(float* p_data) : Vector3(p_data) {}
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Vector4(float* p_data) : Vector3(p_data) {}
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// Some code initializes a Vector4 from a `const float*` source.
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// Example: `LegoCarBuild::VTable0x6c`
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@ -127,7 +127,7 @@ class Vector4 : public Vector3 {
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// supporting the theory that this decompilation is correct.
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// FUNCTION: BETA10 0x100701b0
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inline Vector4(const float* p_data) : Vector3((float*) p_data) {}
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Vector4(const float* p_data) : Vector3((float*) p_data) {}
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inline void Clear() override; // vtable+0x2c
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inline float LenSquared() const override; // vtable+0x40
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