From 686d9ba136f9dbf140b9141d11dad167b6a0dad4 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Fri, 3 Jan 2025 11:47:14 -0700 Subject: [PATCH] Remove obsolete inline keyword --- LEGO1/realtime/vector.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/LEGO1/realtime/vector.h b/LEGO1/realtime/vector.h index 2fbe5ddc..e087e24d 100644 --- a/LEGO1/realtime/vector.h +++ b/LEGO1/realtime/vector.h @@ -117,7 +117,7 @@ class Vector4 : public Vector3 { public: // FUNCTION: BETA10 0x10048780 - inline Vector4(float* p_data) : Vector3(p_data) {} + Vector4(float* p_data) : Vector3(p_data) {} // Some code initializes a Vector4 from a `const float*` source. // Example: `LegoCarBuild::VTable0x6c` @@ -127,7 +127,7 @@ class Vector4 : public Vector3 { // supporting the theory that this decompilation is correct. // FUNCTION: BETA10 0x100701b0 - inline Vector4(const float* p_data) : Vector3((float*) p_data) {} + Vector4(const float* p_data) : Vector3((float*) p_data) {} inline void Clear() override; // vtable+0x2c inline float LenSquared() const override; // vtable+0x40