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fix unloading
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@ -423,7 +423,8 @@ void LegoGameState::StopPreviousAction(MxU32 p_area)
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// STUB: LEGO1 0x1003b060
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void LegoGameState::HandleAction(MxU32 p_area)
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{
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m_prevArea = p_area;
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m_prevArea = m_unk0x424;
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m_unk0x424 = p_area;
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BackgroundAudioManager()->Stop();
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AnimationManager()->FUN_1005ef10();
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VideoManager()->SetUnk0x554(0);
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