Fix naming

This commit is contained in:
Christian Semmler 2024-05-24 12:56:52 -04:00
parent 1d5a307f42
commit 6293012d02

View File

@ -565,21 +565,21 @@ void LegoPathActor::ParseAction(char* p_extra)
strcpy(name, token);
token = strtok(NULL, g_parseExtraTokens);
MxS32 p_src = atoi(token);
MxS32 src = atoi(token);
token = strtok(NULL, g_parseExtraTokens);
float p_srcScale = atof(token);
float srcScale = atof(token);
token = strtok(NULL, g_parseExtraTokens);
MxS32 p_dest = atoi(token);
MxS32 dest = atoi(token);
token = strtok(NULL, g_parseExtraTokens);
float p_destScale = atof(token);
float destScale = atof(token);
LegoWorld* world = CurrentWorld();
if (world != NULL) {
world->PlaceActor(this, name, p_src, p_srcScale, p_dest, p_destScale);
world->PlaceActor(this, name, src, srcScale, dest, destScale);
}
}