From 6293012d023af7c9217d0d0caf9dd924f0256d47 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Fri, 24 May 2024 12:56:52 -0400 Subject: [PATCH] Fix naming --- LEGO1/lego/legoomni/src/paths/legopathactor.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/LEGO1/lego/legoomni/src/paths/legopathactor.cpp b/LEGO1/lego/legoomni/src/paths/legopathactor.cpp index 893ec646..97ab0357 100644 --- a/LEGO1/lego/legoomni/src/paths/legopathactor.cpp +++ b/LEGO1/lego/legoomni/src/paths/legopathactor.cpp @@ -565,21 +565,21 @@ void LegoPathActor::ParseAction(char* p_extra) strcpy(name, token); token = strtok(NULL, g_parseExtraTokens); - MxS32 p_src = atoi(token); + MxS32 src = atoi(token); token = strtok(NULL, g_parseExtraTokens); - float p_srcScale = atof(token); + float srcScale = atof(token); token = strtok(NULL, g_parseExtraTokens); - MxS32 p_dest = atoi(token); + MxS32 dest = atoi(token); token = strtok(NULL, g_parseExtraTokens); - float p_destScale = atof(token); + float destScale = atof(token); LegoWorld* world = CurrentWorld(); if (world != NULL) { - world->PlaceActor(this, name, p_src, p_srcScale, p_dest, p_destScale); + world->PlaceActor(this, name, src, srcScale, dest, destScale); } }