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Fix clang32 issue
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65b5ad22b1
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@ -12,10 +12,10 @@
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class Act2Actor : public LegoAnimActor {
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public:
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struct UnknownListStructure {
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MxFloat m_unk0x00[3]; // 0x00
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MxFloat m_unk0x0c[3]; // 0x0c
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const LegoChar* m_unk0x18; // 0x18
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undefined m_unk0x1c; // 0x1c
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MxFloat m_unk0x00[3]; // 0x00
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MxFloat m_unk0x0c[3]; // 0x0c
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const char* m_unk0x18; // 0x18
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undefined m_unk0x1c; // 0x1c
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};
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Act2Actor();
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@ -119,11 +119,11 @@ class LegoPathController : public MxCore {
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);
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MxResult FUN_10048310(
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LegoPathEdgeContainer* p_grec,
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Vector3& p_position,
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Vector3& p_direction,
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const Vector3& p_position,
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const Vector3& p_direction,
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LegoPathBoundary* p_boundary1,
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Vector3& p_param5,
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Vector3& p_param6,
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const Vector3& p_param5,
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const Vector3& p_param6,
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LegoPathBoundary* p_boundary2,
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MxBool p_param8,
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MxFloat* p_param9
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@ -737,11 +737,11 @@ MxResult LegoPathController::ReadVector(LegoStorage* p_storage, Mx4DPointFloat&
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// STUB: BETA10 0x100b8911
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MxResult LegoPathController::FUN_10048310(
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LegoPathEdgeContainer* p_grec,
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Vector3& p_position,
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Vector3& p_direction,
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const Vector3& p_position,
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const Vector3& p_direction,
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LegoPathBoundary* p_boundary1,
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Vector3& p_param5,
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Vector3& p_param6,
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const Vector3& p_param5,
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const Vector3& p_param6,
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LegoPathBoundary* p_boundary2,
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MxBool p_param8,
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MxFloat* p_param9
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